void OnGetRankList(SocketModel module){ MsgArenaRanklistRep msg = MsgSerializer.Deserialize<MsgArenaRanklistRep>(module); var areanMng = MonoInstancePool.getInstance<AreanManager>(); areanMng.GetAreanRankList().Clear(); List<Ranklist> rankList = msg.list; for(int i = 0 ; i < rankList.Count ; i++){ var rankInfo = rankList[i]; if(rankInfo.rank == MonoInstancePool.getInstance<AreanManager>().GetSelfRankData().index){ continue; } var rankData = new AreanRankData(); rankData.uid = rankInfo.uid; rankData.rankIndex = rankInfo.rank; rankData.fightStrength = rankInfo.fighting; rankData.name = rankInfo.name; List<HeroBase> heroList = rankInfo.list; for(int j = 0 ; j < heroList.Count && j < 3; j++){ rankData.heroDatas[j] = new AreanHeroData(); rankData.heroDatas[j].id = heroList[j].heroid; rankData.heroDatas[j].lv = heroList[j].level; rankData.heroDatas[j].starLv = heroList[j].starLevel; rankData.heroDatas[j].realm = heroList[j].realm; } areanMng.AddRankData(rankData); } areanMng.SortRankList(); }
public void AddRankData(AreanRankData rankData){ areanRankList.Add(rankData); }
public void BindingData(AreanRankData data){ this.rankData = data; }
void OnDestory(){ this.rankData = null; }