public void WriteXml(StringBuilder sb, int indent, NodeLink[] allLinks) { Vector3 p = new Vector3(); p.X = PositionX / 4.0f; p.Y = PositionY / 4.0f; p.Z = PositionZ / 32.0f; int linkCount = LinkCountFlags.Value >> 3; int linkCountUnk = LinkCountFlags.Value & 7; YndXml.ValueTag(sb, indent, "AreaID", AreaID.ToString()); YndXml.ValueTag(sb, indent, "NodeID", NodeID.ToString()); YndXml.StringTag(sb, indent, "StreetName", YndXml.HashString(StreetName)); YndXml.SelfClosingTag(sb, indent, "Position " + FloatUtil.GetVector3XmlString(p)); YndXml.ValueTag(sb, indent, "Flags0", Flags0.Value.ToString()); YndXml.ValueTag(sb, indent, "Flags1", Flags1.Value.ToString()); YndXml.ValueTag(sb, indent, "Flags2", Flags2.Value.ToString()); YndXml.ValueTag(sb, indent, "Flags3", Flags3.Value.ToString()); YndXml.ValueTag(sb, indent, "Flags4", Flags4.Value.ToString()); YndXml.ValueTag(sb, indent, "Flags5", linkCountUnk.ToString()); NodeLink[] links = null; if (linkCount > 0) { links = new NodeLink[linkCount]; for (int i = 0; i < linkCount; i++) { links[i] = allLinks[LinkID + i]; } } YndXml.WriteItemArray(sb, links, indent, "Links"); }
public void WriteXml(StringBuilder sb, int indent) { YndXml.ValueTag(sb, indent, "AreaID", AreaID.ToString()); YndXml.ValueTag(sb, indent, "NodeID", NodeID.ToString()); YndXml.ValueTag(sb, indent, "JunctionID", JunctionID.ToString()); YndXml.ValueTag(sb, indent, "Unk0", Unk0.ToString()); }
public static void WriteTilesToJson(SavedTiles tiles, AreaID areaID) { string content = JsonUtility.ToJson(tiles); string filePath = Application.streamingAssetsPath + ("/Saved/Tiles/SavedTiles_" + areaID.ToString() + ".json"); File.WriteAllText(filePath, content); Debug.Log("Tiles saved to " + filePath); }
//////////////////////////////////////////////////////////////// public override void Initialize() { JSDK.Events.EventManager.Get().AddListener <SpawnPointReachedEvent>(OnSpawnPointReachedEvent); m_ParallaxLayers = new List <ParallaxLayer>(); m_CurrentAreaID = (AreaID)123456; SetupParallaxLayers(); }
public void LoadBgForArea(AreaID areaID) { ClearCurrentBG(); curAreaID = areaID; if (areaID == AreaID.Player_Ship) { GenerateSpace(); } }
public void WriteXml(StringBuilder sb, int indent) { YndXml.ValueTag(sb, indent, "ToAreaID", AreaID.ToString()); YndXml.ValueTag(sb, indent, "ToNodeID", NodeID.ToString()); YndXml.ValueTag(sb, indent, "Flags0", Flags0.Value.ToString()); YndXml.ValueTag(sb, indent, "Flags1", Flags1.Value.ToString()); YndXml.ValueTag(sb, indent, "Flags2", Flags2.Value.ToString()); YndXml.ValueTag(sb, indent, "LinkLength", LinkLength.Value.ToString()); }
public SavedTiles LoadSavedTiles(AreaID areaID) { path = Application.streamingAssetsPath + ("/Saved/Tiles/SavedTiles_" + areaID.ToString() + ".json"); if (File.Exists(path) == false) { return(new SavedTiles()); } return(LoadFromJason <SavedTiles>(path)); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); currentArea = (AreaID)EditorGUILayout.EnumPopup("Current Area: ", currentArea); if (GUILayout.Button("Load Background")) { BGVisuals_Manager manager = (BGVisuals_Manager)target; manager.LoadBgForArea(currentArea); } }
public void ChangeArea(AreaID newAreaID) { if (newAreaID == AreaID.NULL) { return; } // Change Tiles TileManager.instance.EnterArea(newAreaID); Character_Manager.instance.EnterNewArea(); }
void SetCurrentArea(AreaID areaID) { foreach (Area area in tile_areas) { if (area.id == areaID) { currentArea = area; break; } } currentArea.tilemap.gameObject.SetActive(true); }
public override string ToString() { //return Unused0.ToString() + ", " + Unused1.ToString() + ", " + Unused2.ToString() + ", " + // Unused3.ToString() + ", " + AreaID.ToString() + ", " + NodeID.ToString() + ", " + // UnknownInterp.ToString() + ", " + HeuristicCost.ToString() + ", " + LinkID.ToString() + ", " + // PositionX.ToString() + ", " + PositionY.ToString() + ", " + Unk20.ToString() + ", " + Unk21.ToString() + ", " + // Unk22.ToString() + ", " + Unk24.ToString() + ", " + Unk26.ToString(); return(AreaID.ToString() + ", " + NodeID.ToString() + ", " + StreetName.ToString());// + ", X:" + //PositionX.ToString() + ", Y:" + PositionY.ToString() + ", " + PositionZ.ToString();// + ", " + //Flags0.ToString() + ", " + Flags1.ToString() + ", Z:" + //Flags2.ToString() + ", " + LinkCountFlags.ToString() + ", " + //Flags3.ToString() + ", " + Flags4.ToString(); }
//public uint UnkFlags0 { get { return (uint)((PolyFlags0 >> 8) & 0xFF); } } //always 0 //public uint UnkFlags1 { get { return (uint)((PolyFlags1 >> 17) & 0xFFFF); } } //always 0 //public uint UnkFlags2 { get { return (uint)((PolyFlags2 >> 24) & 0xFF); } } //always 0 public override string ToString() { return (PolyFlags0.ToString() + ", " + //IndexFlags.ToString() + ", " + IndexCount.ToString() + ", " + //IndexUnk.ToString() + ", " + IndexID.ToString() + ", " + AreaID.ToString() + ", " + CellAABB.ToString() + ", " + //PolyFlags1.ToString() + ", " + //PolyFlags2.ToString() + ", " + //PartFlags.ToString() + ", " + //PartUnk1.ToString() + ", " + PartID.ToString() + ", " + PortalLinkCount.ToString() + ", " + PortalLinkID.ToString()); }
public override string ToString() { return //Unknown_28h.Bin + ", (" + Unknown_28h_8a.ToString() + ", " + Unknown_28h_8b.ToString() + "), " + (Unknown_00h.ToString() + ", " + //IndexFlags.ToString() + ", " + IndexCount.ToString() + ", " + //IndexUnk.ToString() + ", " + IndexID.ToString() + ", " + AreaID.ToString() + ", " + CellAABB.ToString() + ", " + Unknown_24h.Hex + ", " + Unknown_28h.Hex + ", " + //PartFlags.ToString() + ", " + //PartUnk1.ToString() + ", " + PartID.ToString() + ", " + PartUnk2.ToString() + ", " + PortalID.ToString()); }
public void EnterArea(AreaID areaID) { ExitArea(); // Load background, if any BGVisuals_Manager.instance.LoadBgForArea(areaID); // Load from Saved Tiles, if any SetSavedTiles(areaID); if (savedAreaTiles.savedTiles != null && savedAreaTiles.savedTiles.Length > 0) { LoadSavedTiles(); return; } // Generate new Tile Data SetCurrentArea(areaID); SetupGrid(); SetGridFromTileMap(); }
protected void lvMDArea_ItemCommand(object sender, ListViewCommandEventArgs e) { Int64 AreaID; Int64.TryParse(e.CommandArgument.ToString(), out AreaID); if (AreaID > 0) { if (string.Equals(e.CommandName, "EditItem")) { _AreaID = AreaID; PrepareEditView(); cpeEditor.Collapsed = false; cpeEditor.ClientState = "false"; } else if (string.Equals(e.CommandName, "DeleteItem")) { try { Int64 result = -1; String fe = SqlExpressionBuilder.PrepareFilterExpression(MDAreaEntity.FLD_NAME_AreaID, AreaID.ToString(), SQLMatchType.Equal); MDAreaEntity mDAreaEntity = new MDAreaEntity(); result = FCCMDArea.GetFacadeCreate().Delete(mDAreaEntity, fe, DatabaseOperationType.Delete, TransactionRequired.No); if (result == 0) { _AreaID = 0; _MDAreaEntity = new MDAreaEntity(); PrepareInitialView(); BindMDAreaList(); MiscUtil.ShowMessage(lblMessage, "Area has been successfully deleted.", true); } else { MiscUtil.ShowMessage(lblMessage, "Failed to delete Area.", true); } } catch (Exception ex) { MiscUtil.ShowMessage(lblMessage, ex.Message, true); } } } }
public override string ToString() { return(AreaID.ToString() + ", " + Index.ToString()); }
//////////////////////////////////////////////////////////////// public void SwitchParallaxLayersToArea(AreaID newAreaID, LevelID rootLevel) { AssetDataCamera assetDataCamera = AssetManager.GetAssetData <AssetDataCamera>(); bool success = assetDataCamera._ParallaxLayerDictionary.TryGetValue(newAreaID, out AssetDataCamera.ParallaxAreaData parallaxAreaData); if (!success || parallaxAreaData._LayerDatas.Count == 0) { Debug.LogError("Could not find parallaxAreaData dictionary entry for area " + newAreaID.ToString()); return; } //////////////////////////////////////////////////////////////// Debug.Assert(parallaxAreaData._LayerDatas.Count <= assetDataCamera._ParallaxMaxLayers, "Area " + newAreaID.ToString() + " defines more parallax layers than _ParallaxMaxLayers allows. Consider changing that!"); Vector2 cameraDimensionsWS = new Vector2(16.0f / 9.0f * assetDataCamera.SizeY, assetDataCamera.SizeY); { SceneContext metaContext = SceneContext.MetaContext(); m_CurrentAreaRootWS = parallaxAreaData.generated_AreaBoundsForParallax.position; m_CurrentAreaDimensionsWS = parallaxAreaData.generated_AreaBoundsForParallax.size; for (int i = 0; i < assetDataCamera._ParallaxMaxLayers; i++) { if (parallaxAreaData._LayerDatas.Count <= i) { m_ParallaxLayers[i].Renderer.sprite = null; m_ParallaxLayers[i].Renderer.size = Vector2.one; m_ParallaxLayers[i].DimensionsWS = Vector2.one; } else { /* * Parallax Images come in a 4k by 4k format * They always make up 100% of their parallax layers height * They tile in x-Direction * * Parallax Layers are sized by multiplying the area size with a factor * Then, a parallax renderer is scaled up to make sure that the one sprite it renders fills out the full layer. * This scales influence is only for the renderer, all other logic stays the same. */ AssetDataCamera.ParallaxLayerData layerData = parallaxAreaData._LayerDatas[i]; m_ParallaxLayers[i].Renderer.sprite = layerData._Sprite; if (layerData._Sprite == null) { continue; } Vector2 coveredDimensionsWS = Vector2.one; switch (layerData._OrientLayerSizeAt) { case AssetDataCamera.ParallaxLayerData.OrientSizeAt.Area: coveredDimensionsWS = m_CurrentAreaDimensionsWS * layerData._LayerToAreaSizeRatio; break; case AssetDataCamera.ParallaxLayerData.OrientSizeAt.Screen: coveredDimensionsWS = cameraDimensionsWS * layerData._LayerToScreenSizeRatio; break; default: Debug.LogError("Did you miss a new enum entry here?"); break; } float rendererScaleFactor = coveredDimensionsWS.y / cameraDimensionsWS.y; m_ParallaxLayers[i].Renderer.transform.localScale = Vector3.one * rendererScaleFactor; // > Make it so that the sprite renderer renders the sprite exactly once in y axis // > Then, we can just set the width to how wide (/scaleFactor) we want to be and tiling will do the rest for us. Vector2 rendererSize = new Vector2(coveredDimensionsWS.x / rendererScaleFactor, layerData._Sprite.texture.height / layerData._Sprite.pixelsPerUnit); m_ParallaxLayers[i].Renderer.size = rendererSize; m_ParallaxLayers[i].DimensionsWS = rendererSize * rendererScaleFactor; } } metaContext.Unset(); } m_CurrentAreaID = newAreaID; UpdateParallaxLayerPositions(); }
public override string ToString() { return(AreaID.ToString() + ", " + NodeID.ToString() + ", " + JunctionID.ToString()); }
public override string ToString() { return(AreaID.ToString() + ", " + NodeID.ToString() + ", " + Flags0.Value.ToString() + ", " + Flags1.Value.ToString() + ", " + Flags2.Value.ToString() + ", " + LinkLength.Value.ToString()); }
public void SetSavedTiles(AreaID areaID) { savedAreaTiles = JsonLoader.instance.LoadSavedTiles(areaID); }