private void Start() { ad = new AreaData(areaSizeX, areaSizeY, terrainDepth); float[,] hm = ad.getSubArea(0, 0, terrainSizeInTiles, terrainSizeInTiles); print(Lib.hmToString(hm)); hm = Lib.bloatArray(hm, tileResolution); createTerrain(hm, heightmapResolution, terrainSize, terrainDepth); }