예제 #1
0
 public void SetRange(Vector3 min, Vector3 max, AreaBattleManager parent)
 {
     mBounds.SetMinMax(min, max);
     mParent = parent;
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     mSelfUnit = GetComponent <BattleUnit>();
     mInstance = this;
 }