void Update() { if (arduino.Ready()) { if (baselined) { for (int i = 0; i < 3; i++) { tilt[i] = arduino.GetAnalogInput(inputPins[i]) - baseline[i]; } //Debug.Log("X: " + tilt[0] + " Y: " + tilt[1] + " Z: " + tilt[2]); } } }
void Update() { if (arduino.Ready()) { if (baselined) { for (int i = 0; i < 3; i++) { volume = arduino.GetAnalogInput(inputPin) - baseline; } Debug.Log("Volume" + volume); } } }
void Update() { // Check for Arduino input. Don't continue if Arduino is not ready. if (!arduino.Ready()) { return; } // Basic analog and digital input Debug.Log("Analog: " + arduino.GetAnalogInput(0) + " Digital: " + arduino.GetDigitalInput(0)); // Button-like digital input if (arduino.GetButtonDown(0)) { Debug.Log("Digital pressed"); } }