internal static void DumpLogs() { ArbiterBinding.DumpLogs(""); }
/// <summary> /// A debug logger that adds the given custom data to some state in the SDK and logs in Arbiter debug servers. /// </summary> /// <param name="gameDataToInclude">Game data to include with the debug log report.</param> public static void DumpLogs(string logData) { ArbiterBinding.DumpLogs(logData); }