public async Task <IActionResult> StartGame() { var user = await _repository.GetByIdAsync(ApplicationUtilities.GetUserIdFromHttpContext(HttpContext)); //At the moment there is no way of inviting, so I'm using an internal dummy User as opponent var gameId = _chessService.StartGame(user, new Data.DataEntities.User()); return(Ok(gameId)); }
public async Task <IActionResult> GetMoves([FromBody] GetValidPositionsModel getValidPositionsModel) { if (!ModelState.IsValid) { return(BadRequest()); } var user = await _repository.GetByIdAsync(ApplicationUtilities.GetUserIdFromHttpContext(HttpContext)); return(Ok(_chessService.GetPossiblePositions(user, getValidPositionsModel.GameId, getValidPositionsModel.Position))); }
public async Task <IActionResult> GetMe() { return(Ok(await _userService.GetByIdAsync(ApplicationUtilities.GetUserIdFromHttpContext(HttpContext)))); }