/// <summary>
        /// Start is called before the first frame
        /// </summary>
        void Start()
        {
            this.spriteRenderer = this.gameObject.GetComponent <SpriteRenderer>();

            this.spriteRenderer.sprite = ApplicationTheme.CurrentTheme.GetBackground();

            ApplicationTheme.ScaleBackground(this.gameObject, ApplicationTheme.CurrentTheme.GetBackground());
        }