public void can_remove_state() { var state = "test"; var appState = new ApplicationState(); appState.Put("test_state", state); Assert.That(appState.Get<string>("test_state"), Is.EqualTo(state)); appState.Remove<string>("test_state"); Assert.That(appState.Get<string>("test_state"), Is.Null); }
public void can_remove_state_with_default_key() { var state = "test"; var appState = new ApplicationState(); appState.Put(state); Assert.That(appState.Get<string>(), Is.EqualTo(state)); appState.Remove<string>(); Assert.That(appState.Get<string>(), Is.Null); }
public void can_remove_state_with_default_key() { var state = "test"; var appState = new ApplicationState(); appState.Put(state); Assert.That(appState.Get <string>(), Is.EqualTo(state)); appState.Remove <string>(); Assert.That(appState.Get <string>(), Is.Null); }
public void can_remove_state() { var state = "test"; var appState = new ApplicationState(); appState.Put("test_state", state); Assert.That(appState.Get <string>("test_state"), Is.EqualTo(state)); appState.Remove <string>("test_state"); Assert.That(appState.Get <string>("test_state"), Is.Null); }
public void can_clear_state() { var state = new ApplicationState(); state.Put("DefaultState"); state.Put("test_key", "KeyedState"); Assert.That(state.Get<string>(), Is.EqualTo("DefaultState")); Assert.That(state.Get<string>("test_key"), Is.EqualTo("KeyedState")); state.Clear(); Assert.That(state.Get<string>(), Is.Null); Assert.That(state.Get<string>("test_key"), Is.Null); }
public void can_clear_state() { var state = new ApplicationState(); state.Put("DefaultState"); state.Put("test_key", "KeyedState"); Assert.That(state.Get <string>(), Is.EqualTo("DefaultState")); Assert.That(state.Get <string>("test_key"), Is.EqualTo("KeyedState")); state.Clear(); Assert.That(state.Get <string>(), Is.Null); Assert.That(state.Get <string>("test_key"), Is.Null); }
public void AddAndGetBooleanFromApplicationState() { _sut.Set <bool>("test", true); var result = _sut.Get <bool>("test"); result.Should().Be(true); }
public void can_put_and_get_state_with_default_key() { var state = "test"; var appState = new ApplicationState(); appState.Put(state); var returned = appState.Get<string>(); Assert.That(returned, Is.Not.Null); Assert.That(returned, Is.EqualTo(state)); }
public void can_put_and_get_state() { var state = "test"; var appState = new ApplicationState(); appState.Put("test_state", state); var returned = appState.Get <string>("test_state"); Assert.That(returned, Is.Not.Null); Assert.That(returned, Is.EqualTo(state)); }