예제 #1
0
        private static CharacterAppearanceEntry CreateCharacterAppearanceEntry(AppearanceData appearanceData, IWorldUnitOfWork unitOfWork)
        {
            var databaseEntry = appearanceData.GetDatabaseEntry();

            databaseEntry.Class = unitOfWork.ItemTemplateItemClassRepository.GetItemClass(appearanceData.Class);
            return(databaseEntry);
        }
 /// <summary>
 /// Ändert das Aussehen wertebasierend
 /// </summary>
 public void ResolveAppearance(ref AppearanceData appData, ref AppearancePropFlags flags, object dataValue, IConditionContextProvider context)
 {
     if (Double.TryParse(Convert.ToString(dataValue), out double value))
     {
         if (value < 0)
         {
             NegativeValueAppearance.negativeAppearance.MergeData(ref appData, ref flags);
         }
     }
 }
        /// <summary>
        /// Ändert das Aussehen wertebasierend
        /// </summary>
        public void ResolveAppearance(ref AppearanceData appData, ref AppearancePropFlags flags, object dataValue, IConditionContextProvider context)
        {
            if (this.HighlightNegativeValues)
            {
                this.negativeValueAppearance.ResolveAppearance(ref appData, ref flags, dataValue, context);
            }

            if (this.ShowTrendIndicators)
            {
                this.iconValueAppearance.ResolveAppearance(ref appData, ref flags, dataValue, context);
            }
        }
예제 #4
0
        private void LinkUltraLabelPrompt_Load(object sender, EventArgs e)
        {
            this.ultraTextEditor1 = new UltraTextEditor();
            AppearanceData      appearance     = new AppearanceData();
            AppearancePropFlags requestedProps = AppearancePropFlags.BackColor | AppearancePropFlags.ForeColor | AppearancePropFlags.BackColorDisabled | AppearancePropFlags.ForeColorDisabled;

            this.ultraTextEditor1.ResolveAppearance(ref appearance, ref requestedProps);
            this.ultraLabel1.Appearance.ForeColor         = appearance.ForeColor;
            this.ultraLabel1.Appearance.ForeColorDisabled = appearance.ForeColorDisabled;
            if (this.Enabled)
            {
                this.panel1.BackColor = appearance.BackColor;
            }
            else
            {
                this.panel1.BackColor = appearance.BackColorDisabled;
            }
        }
예제 #5
0
 private void SetStartUpData()
 {
     PosX         = 894.9;
     PosY         = 307.9;
     PosZ         = 347.1;
     Rotation     = 1;
     MapContextId = 1220;
     ClassId      = 1; // recruit, maybe we need to chage this and get data from game client
     //UserId = CharacterTable.GetHigherId() + 1;
     Console.WriteLine("userID is => {0}", UserId);
     var helm = new AppearanceData
     {
         SlotId  = 1,
         ClassId = 10908,
         Color   = new Color(0x80, 0x80, 0x80)
     };
     var boots = new AppearanceData
     {
         SlotId  = 2,
         ClassId = 7054,
         Color   = new Color(0x80, 0x80, 0x80),
     };
     var gloves = new AppearanceData
     {
         SlotId  = 3,
         ClassId = 10909,
         Color   = new Color(0x80, 0x80, 0x80),
     };
     var torso = new AppearanceData
     {
         SlotId  = 15,
         ClassId = 7082,
         Color   = new Color(0x80, 0x80, 0x80),
     };
     var legs = new AppearanceData
     {
         SlotId  = 16,
         ClassId = 7053,
         Color   = new Color(0x80, 0x80, 0x80),
     };
     // todo: save default items to the db
 }
예제 #6
0
        /// <summary>
        /// Ändert das Aussehen wertebasierend
        /// </summary>
        public void ResolveAppearance(ref AppearanceData appData, ref AppearancePropFlags flags, object dataValue, IConditionContextProvider context)
        {
            if (Double.TryParse(Convert.ToString(dataValue), out double value))
            {
                double threshold = 0.05;

                if (value < -threshold)
                {
                    IconValueAppearance.negativeAppearance.MergeData(ref appData, ref flags);
                }
                else if (value > threshold)
                {
                    IconValueAppearance.positiveAppearance.MergeData(ref appData, ref flags);
                }
                else
                {
                    IconValueAppearance.neutralAppearance.MergeData(ref appData, ref flags);
                }
            }
        }
예제 #7
0
        public CharacterInfoPacket(uint slotId, bool isSelected, string familyName, [NotNull] CharacterEntry entry)
            : this(slotId, isSelected, familyName)
        {
            CharacterData = new CharacterData(entry);
            BodyData      = new BodyData(entry);
            LoginData     = new LoginData(entry);
            GameContextId = entry.MapContextId;

            foreach (var appearanceEntry in entry.CharacterAppearance)
            {
                var appearanceData = new AppearanceData(appearanceEntry);
                AppearanceData.Add(appearanceData.SlotId, appearanceData);
            }

            var clanEntry = entry.Clan;

            if (clanEntry != null)
            {
                ClanData = new ClanData(clanEntry);
            }
        }