private void onApplicationLoaded(AppLoadedMessage message) { settings = message.Settings; loadExportFiles(); setupWatchers(); }
private async Task AppLoaded(AppLoadedMessage message) { this.Email = await this.loginDataService.GetUserName(); var password = await this.loginDataService.GetPassword(); if (!string.IsNullOrEmpty(this.Email) && !string.IsNullOrEmpty(password)) { await this.Login(password).ConfigureAwait(false); } }
private async Task onApplicationLoaded(AppLoadedMessage message) { settings = message.Settings; oldPathToGame = settings.PathToGame; viewModel.SelectedType = ObjectTypes.Texture2D.ToString(); viewModel.IsShowFilesWithType = true; await loadAllFiles(); }
private void onAppLoaded(AppLoadedMessage message) { settings = message.Settings; MarketTabViewModel market = viewModel.MarketTabs.SingleOrDefault(m => m.Name == settings.SelectedMarket); if (market != null) { market.IsSelected = true; } else { viewModel.MarketTabs[0].IsSelected = true; } List <CurrencyViewEntity> currencyEntities = viewModel.MarketTabs.SelectMany(m => m.Currencies).ToList(); CurrencyViewEntity cve = currencyEntities.SingleOrDefault(currency => currency.Id == settings.SelectedCurrency); if (cve != null) { cve.IsSelected = true; } else { if (viewModel.ShowFavorites) { cve = currencyEntities.FirstOrDefault(currency => currency.IsFavorite); } if (cve == null) { viewModel.MarketTabs[0].Currencies[0].IsSelected = true; } } currencyEntities.ForEach(currency => currency.IsFavorite = settings.Favorites.Contains(currency.Id)); viewModel.ShowFavorites = settings.ShowFavorites; }
private void onApplicationLoaded(AppLoadedMessage message) { settings = message.Settings; }