예제 #1
0
        private void Application_Launching(object sender, LaunchingEventArgs e)
        {
            using (var db = new AppDataContext())
            {
                if (!db.DatabaseExists())
                {
                    db.CreateDatabase();

                    var dbUpdater = db.CreateDatabaseSchemaUpdater();

                    dbUpdater.DatabaseSchemaVersion = DatabaseSchemaVersion;
                    dbUpdater.Execute();
                }
                else
                {
                    // Update database...
                    // http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh394022(v=vs.105).aspx

                    var dbUpdater = db.CreateDatabaseSchemaUpdater();

                    if (dbUpdater.DatabaseSchemaVersion < DatabaseSchemaVersion)
                    {
                        dbUpdater.AddColumn <Debit>("OverrideValue");
                        dbUpdater.AddColumn <Credit>("OverrideValue");

                        dbUpdater.DatabaseSchemaVersion = DatabaseSchemaVersion;
                        dbUpdater.Execute();
                    }
                }
            }
        }
예제 #2
0
        // Code to execute when the application is launching (eg, from Start)
        // This code will not execute when the application is reactivated
        private void Application_Launching(object sender, LaunchingEventArgs e)
        {
            if (!db.DatabaseExists())
            {
                db.CreateDatabase();
            }

            db.popularDb();
        }
예제 #3
0
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            // Standard XAML initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();

            // Language display initialization
            InitializeLanguage();

            // Show graphics profiling information while debugging.
            if (Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Prevent the screen from turning off while under the debugger by disabling
                // the application's idle detection.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

            using (AppDataContext context = new AppDataContext(AppDataContext.DbConnectionString))
            {
                if (!context.DatabaseExists())
                {
                    context.CreateDatabase();
                }
            }
        }