public IActionResult Index(Jake j, string calculate, string save) { if (calculate == "calc") { j.GameScore = j.Damage + (j.Kills * 75) + (j.Revives * 50) + (j.Respawns * 150) - (j.Revived * 50); return(View(j)); } else if (save == "save") { _context.Jake.Add(j); _context.SaveChanges(); return(RedirectToAction("Index")); } else { return(View()); } }
public IActionResult Index(Brandon b, string calculate, string save) { if (calculate == "calc") { b.GameScore = b.Damage + (b.Kills * 75) + (b.Revives * 50) + (b.Respawns * 150) - (b.Revived * 50); return(View(b)); } else if (save == "save") { _context.Brandon.Add(b); _context.SaveChanges(); return(RedirectToAction("Index")); } else { return(View()); } }
public IActionResult Index(Aaron a, string calculate, string save) { if (calculate == "calc") { a.GameScore = a.Damage + (a.Kills * 75) + (a.Revives * 50) + (a.Respawns * 150) - (a.Revived * 50); return(View(a)); } else if (save == "save") { _context.Aaron.Add(a); _context.SaveChanges(); return(RedirectToAction("Index")); } else { return(View()); } }