public override void OnAdded(IEntity parent) { Mobile mob = parent as Mobile; if (mob != null) { if (Core.AOS) { m_AosSkillBonuses.AddTo(mob); } #region Set Items if (IsSetItem) { m_SetEquipped = SetHelper.FullSetEquipped(mob, SetID, Pieces); if (m_SetEquipped) { m_LastEquipped = true; SetHelper.AddSetBonus(mob, SetID); } } #endregion AddStatBonuses(mob); mob.CheckStatTimers(); } base.OnAdded(parent); }
public override void OnAdded(object parent) { if (Core.AOS && parent is Mobile) { Mobile from = (Mobile)parent; m_AosSkillBonuses.AddTo(from); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (strBonus != 0 || dexBonus != 0 || intBonus != 0) { string modName = Serial.ToString(); if (strBonus != 0) { from.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { from.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { from.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } from.CheckStatTimers(); } }
public override void OnAdded(object parent) { if (EraAOS && parent is Mobile) { var from = (Mobile)parent; m_AosSkillBonuses.AddTo(from); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (strBonus != 0 || dexBonus != 0 || intBonus != 0) { string modName = Serial.ToString(); if (strBonus != 0) { from.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { from.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { from.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } from.CheckStatTimers(); } if (parent is Mobile) { var from = (Mobile)parent; var talisman = from.FindItemOnLayer(Layer.Talisman) as TransmuteTalisman; if (talisman != null) { if (OriginalItemID == 0) { OriginalItemID = ItemID; OriginalHue = Hue; } if (talisman.TransmuteID != 0) { ItemID = talisman.TransmuteID; } if (talisman.TransmuteHue != 0) { Hue = talisman.TransmuteHue; } } } }
public override void OnAdded(object parent) { if (parent is Mobile) { Mobile from = (Mobile)parent; if (Core.AOS) { m_AosSkillBonuses.AddTo(from); } from.Delta(MobileDelta.Armor); // Tell them armor rating has changed } }
public override void OnAdded(object parent) { if (Core.AOS && parent is Mobile) { Mobile from = (Mobile)parent; m_AosSkillBonuses.AddTo(from); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (strBonus != 0 || dexBonus != 0 || intBonus != 0) { string modName = Serial.ToString(); if (strBonus != 0) { from.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { from.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { from.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } from.CheckStatTimers(); #region Mondain's Legacy Sets if (IsSetItem) { m_SetEquipped = SetHelper.FullSetEquipped(from, SetID, Pieces); if (m_SetEquipped) { m_LastEquipped = true; SetHelper.AddSetBonus(from, SetID); } } #endregion } if (parent is Mobile) { if (Server.Engines.XmlSpawner2.XmlAttach.CheckCanEquip(this, (Mobile)parent)) { Server.Engines.XmlSpawner2.XmlAttach.CheckOnEquip(this, (Mobile)parent); } else { ((Mobile)parent).AddToBackpack(this); } } }
public override void OnAdded(object parent) { Mobile mob = parent as Mobile; if (mob != null) { if (Core.AOS) { m_AosSkillBonuses.AddTo(mob); } AddStatBonuses(mob); mob.CheckStatTimers(); } base.OnAdded(parent); }
public override bool OnEquip(Mobile from) { return(base.OnEquip(from)); if (Core.AOS) { m_AosSkillBonuses.AddTo(from); } }
public override void OnAdded(object parent) { if (parent is Mobile) { Mobile from = (Mobile)parent; m_AosSkillBonuses.AddTo(from); from.CheckStatTimers(); } }
public override void OnAdded(object parent) { if (Core.AOS && parent is Mobile) { Mobile from = (Mobile)parent; m_AosSkillBonuses.AddTo(from); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (strBonus != 0 || dexBonus != 0 || intBonus != 0) { string modName = this.Serial.ToString(); if (strBonus != 0) { from.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { from.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { from.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } from.CheckStatTimers(); } // XmlAttachment check for OnEquip and CanEquip if (parent is Mobile) { if (Server.Engines.XmlSpawner2.XmlAttach.CheckCanEquip(this, (Mobile)parent)) { Server.Engines.XmlSpawner2.XmlAttach.CheckOnEquip(this, (Mobile)parent); } else { ((Mobile)parent).AddToBackpack(this); } } }
public override void OnAdded(object parent) { if (parent is Mobile from) { m_AosSkillBonuses.AddTo(from); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (strBonus != 0 || dexBonus != 0 || intBonus != 0) { string modName = Serial.ToString(); if (strBonus != 0) { from.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { from.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { from.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } from.CheckStatTimers(); #region Mondain's Legacy Sets if (IsSetItem) { m_SetEquipped = SetHelper.FullSetEquipped(from, SetID, Pieces); if (m_SetEquipped) { m_LastEquipped = true; SetHelper.AddSetBonus(from, SetID); } } #endregion } }
public void Clear() { if (m_PVP) { Timer.DelayCall(() => { foreach (Item item in m_Target.Items) { AosSkillBonuses bonuses = RunicReforging.GetAosSkillBonuses(item); if (bonuses != null) { bonuses.AddTo(m_Target); } } }); } else { for (int i = 0; i < m_Mods.Count; ++i) { object mod = m_Mods[i]; if (mod is ResistanceMod) { m_Target.RemoveResistanceMod((ResistanceMod)mod); } else if (mod is StatMod) { m_Target.RemoveStatMod(((StatMod)mod).Name); } else if (mod is SkillMod) { m_Target.RemoveSkillMod((SkillMod)mod); } } } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 12: case 11: { m_SetPhysicalBonus = reader.ReadInt(); m_SetFireBonus = reader.ReadInt(); m_SetColdBonus = reader.ReadInt(); m_SetPoisonBonus = reader.ReadInt(); m_SetEnergyBonus = reader.ReadInt(); goto case 10; } case 10: { m_PlayerConstructed = reader.ReadBool(); goto case 9; } case 9: { m_TalismanProtection = new TalismanAttribute(reader); goto case 8; } case 8: { if (version == 11) { reader.ReadBool(); } _Owner = reader.ReadMobile(); _OwnerName = reader.ReadString(); goto case 7; } case 7: { m_IsImbued = reader.ReadBool(); goto case 6; } case 6: { m_NegativeAttributes = new NegativeAttributes(this, reader); goto case 5; } case 5: { #region Runic Reforging m_ReforgedPrefix = (ReforgedPrefix)reader.ReadInt(); m_ReforgedSuffix = (ReforgedSuffix)reader.ReadInt(); m_ItemPower = (ItemPower)reader.ReadInt(); if (version == 11 && reader.ReadBool()) { m_NegativeAttributes.NoRepair = 1; } #endregion #region Stygian Abyss m_GorgonLenseCharges = reader.ReadInt(); m_GorgonLenseType = (LenseType)reader.ReadInt(); goto case 4; } case 4: { m_TimesImbued = reader.ReadEncodedInt(); m_SAAbsorptionAttributes = new SAAbsorptionAttributes(this, reader); #endregion m_BlessedBy = reader.ReadMobile(); m_LastEquipped = reader.ReadBool(); m_SetEquipped = reader.ReadBool(); m_SetHue = reader.ReadEncodedInt(); m_SetAttributes = new AosAttributes(this, reader); m_SetSkillBonuses = new AosSkillBonuses(this, reader); m_Crafter = reader.ReadMobile(); m_Quality = (ItemQuality)reader.ReadInt(); goto case 3; } case 3: { m_MaxHitPoints = reader.ReadEncodedInt(); m_HitPoints = reader.ReadEncodedInt(); goto case 2; } case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes(this, reader); m_AosResistances = new AosElementAttributes(this, reader); m_AosSkillBonuses = new AosSkillBonuses(this, reader); if (Core.AOS && Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } break; } case 0: { m_AosAttributes = new AosAttributes(this); m_AosResistances = new AosElementAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); break; } } if (m_NegativeAttributes == null) { m_NegativeAttributes = new NegativeAttributes(this); } if (m_TalismanProtection == null) { m_TalismanProtection = new TalismanAttribute(); } #region Mondain's Legacy Sets if (m_SetAttributes == null) { m_SetAttributes = new AosAttributes(this); } if (m_SetSkillBonuses == null) { m_SetSkillBonuses = new AosSkillBonuses(this); } #endregion if (version < 2) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { #region ItemID_Mods case (3): { m_Identified = reader.ReadBool(); goto case 2; } #endregion case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes( this, reader ); m_AosResistances = new AosElementAttributes( this, reader ); m_AosSkillBonuses = new AosSkillBonuses( this, reader ); if ( Core.AOS && Parent is Mobile ) m_AosSkillBonuses.AddTo( (Mobile)Parent ); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if ( Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0) ) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if ( strBonus != 0 ) m.AddStatMod( new StatMod( StatType.Str, modName + "Str", strBonus, TimeSpan.Zero ) ); if ( dexBonus != 0 ) m.AddStatMod( new StatMod( StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero ) ); if ( intBonus != 0 ) m.AddStatMod( new StatMod( StatType.Int, modName + "Int", intBonus, TimeSpan.Zero ) ); } if ( Parent is Mobile ) ((Mobile)Parent).CheckStatTimers(); break; } case 0: { m_AosAttributes = new AosAttributes( this ); m_AosResistances = new AosElementAttributes( this ); m_AosSkillBonuses = new AosSkillBonuses( this ); break; } } if ( version < 2 ) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 7: { m_SAAbsorptionAttributes = new SAAbsorptionAttributes(this, reader); goto case 6; } case 6: { if (version == 6) m_SAAbsorptionAttributes = new SAAbsorptionAttributes(this); m_MaxHitPoints = reader.ReadEncodedInt(); m_HitPoints = reader.ReadEncodedInt(); goto case 5; } //personal bless deed case 5: { m_BlessedBy = reader.ReadMobile(); goto case 4; } #region Mondain's Legacy Sets case 4: { m_LastEquipped = reader.ReadBool(); m_SetEquipped = reader.ReadBool(); m_SetHue = reader.ReadEncodedInt(); m_SetAttributes = new AosAttributes( this, reader ); m_SetSkillBonuses = new AosSkillBonuses( this, reader ); goto case 3; } #endregion #region Mondain's Legacy case 3: { m_Crafter = reader.ReadMobile(); m_Quality = (ArmorQuality) reader.ReadInt(); goto case 2; } #endregion case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes( this, reader ); m_AosResistances = new AosElementAttributes( this, reader ); m_AosSkillBonuses = new AosSkillBonuses( this, reader ); if ( Core.AOS && Parent is Mobile ) m_AosSkillBonuses.AddTo( (Mobile)Parent ); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if ( Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0) ) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if ( strBonus != 0 ) m.AddStatMod( new StatMod( StatType.Str, modName + "Str", strBonus, TimeSpan.Zero ) ); if ( dexBonus != 0 ) m.AddStatMod( new StatMod( StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero ) ); if ( intBonus != 0 ) m.AddStatMod( new StatMod( StatType.Int, modName + "Int", intBonus, TimeSpan.Zero ) ); } if ( Parent is Mobile ) ((Mobile)Parent).CheckStatTimers(); break; } case 0: { m_AosAttributes = new AosAttributes( this ); m_AosResistances = new AosElementAttributes( this ); m_AosSkillBonuses = new AosSkillBonuses( this ); break; } } #region Mondain's Legacy Sets if ( m_SetAttributes == null ) m_SetAttributes = new AosAttributes( this ); if ( m_SetSkillBonuses == null ) m_SetSkillBonuses = new AosSkillBonuses( this ); #endregion if ( version < 2 ) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 6: m_OldJewel = reader.ReadBool(); goto case 5; case 5: m_Seal = reader.ReadString(); goto case 4; case 4: case 3: { m_Crafter = reader.ReadMobile(); m_CraftersOriginalName = reader.ReadString(); m_Quality = (WeaponQuality)reader.ReadInt(); goto case 2; } case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes( this, reader ); m_AosResistances = new AosElementAttributes( this, reader ); m_AosSkillBonuses = new AosSkillBonuses( this, reader ); if ( Core.AOS && Parent is Mobile ) m_AosSkillBonuses.AddTo( (Mobile)Parent ); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if ( Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0) ) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if ( strBonus != 0 ) m.AddStatMod( new StatMod( StatType.Str, modName + "Str", strBonus, TimeSpan.Zero ) ); if ( dexBonus != 0 ) m.AddStatMod( new StatMod( StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero ) ); if ( intBonus != 0 ) m.AddStatMod( new StatMod( StatType.Int, modName + "Int", intBonus, TimeSpan.Zero ) ); } if ( Parent is Mobile ) ((Mobile)Parent).CheckStatTimers(); break; } case 0: { m_AosAttributes = new AosAttributes( this ); m_AosResistances = new AosElementAttributes( this ); m_AosSkillBonuses = new AosSkillBonuses( this ); break; } } if ( version < 2 ) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } if( version < 4 ) Hue = 0; if (!String.IsNullOrEmpty(m_Seal) && !Seals.Contains(m_Seal)) Seals.Add(m_Seal); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 7: { m_SAAbsorptionAttributes = new SAAbsorptionAttributes(this, reader); goto case 6; } case 6: { if (version == 6) { m_SAAbsorptionAttributes = new SAAbsorptionAttributes(this); } m_MaxHitPoints = reader.ReadEncodedInt(); m_HitPoints = reader.ReadEncodedInt(); goto case 5; } //personal bless deed case 5: { m_BlessedBy = reader.ReadMobile(); goto case 4; } #region Mondain's Legacy Sets case 4: { m_LastEquipped = reader.ReadBool(); m_SetEquipped = reader.ReadBool(); m_SetHue = reader.ReadEncodedInt(); m_SetAttributes = new AosAttributes(this, reader); m_SetSkillBonuses = new AosSkillBonuses(this, reader); goto case 3; } #endregion #region Mondain's Legacy case 3: { m_Crafter = reader.ReadMobile(); m_Quality = (ArmorQuality)reader.ReadInt(); goto case 2; } #endregion case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes(this, reader); m_AosResistances = new AosElementAttributes(this, reader); m_AosSkillBonuses = new AosSkillBonuses(this, reader); if (Core.AOS && Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } break; } case 0: { m_AosAttributes = new AosAttributes(this); m_AosResistances = new AosElementAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); break; } } #region Mondain's Legacy Sets if (m_SetAttributes == null) { m_SetAttributes = new AosAttributes(this); } if (m_SetSkillBonuses == null) { m_SetSkillBonuses = new AosSkillBonuses(this); } #endregion if (version < 2) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { SaveFlag flags = (SaveFlag)reader.ReadEncodedInt(); if (GetSaveFlag(flags, SaveFlag.Attributes)) { m_AosAttributes = new AosAttributes(this, reader); } else { m_AosAttributes = new AosAttributes(this); } if (GetSaveFlag(flags, SaveFlag.ArmorAttributes)) { m_AosArmorAttributes = new AosArmorAttributes(this, reader); } else { m_AosArmorAttributes = new AosArmorAttributes(this); } if (GetSaveFlag(flags, SaveFlag.Crafter)) { m_Crafter = reader.ReadMobile(); } if (GetSaveFlag(flags, SaveFlag.Quality)) { m_Quality = (CraftQuality)reader.ReadEncodedInt(); } else { m_Quality = CraftQuality.Regular; } if (GetSaveFlag(flags, SaveFlag.Resource)) { m_Resource = (CraftResource)reader.ReadEncodedInt(); } else { m_Resource = DefaultResource; } if (m_Resource == CraftResource.None) { m_Resource = DefaultResource; } if (GetSaveFlag(flags, SaveFlag.StrReq)) { m_StrReq = reader.ReadEncodedInt(); } else { m_StrReq = -1; } if (GetSaveFlag(flags, SaveFlag.DexReq)) { m_DexReq = reader.ReadEncodedInt(); } else { m_DexReq = -1; } if (GetSaveFlag(flags, SaveFlag.IntReq)) { m_IntReq = reader.ReadEncodedInt(); } else { m_IntReq = -1; } if (GetSaveFlag(flags, SaveFlag.SkillBonuses)) { m_AosSkillBonuses = new AosSkillBonuses(this, reader); } if (GetSaveFlag(flags, SaveFlag.PlayerConstructed)) { m_PlayerConstructed = true; } if (GetSaveFlag(flags, SaveFlag.BonusRandomAttributes)) { m_BonusRandomAttributes = new BonusAttribute[reader.ReadInt()]; for (int i = 0; i < m_BonusRandomAttributes.Length; i++) { m_BonusRandomAttributes[i] = new BonusAttribute(reader); } } break; } case 0: { m_InheritsItem = true; m_OldVersion = version; m_AosAttributes = new AosAttributes(this); m_AosArmorAttributes = new AosArmorAttributes(this); m_Quality = CraftQuality.Regular; m_Resource = DefaultResource; m_PlayerConstructed = true; break; } } if (m_AosSkillBonuses == null) { m_AosSkillBonuses = new AosSkillBonuses(this); } if (Core.AOS && Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 2: m_OriginalHue = reader.ReadInt(); int idx = reader.ReadInt(); m_BaitType = FishInfo.GetTypeFromIndex(idx); m_HookType = (HookType)reader.ReadInt(); m_HookUses = reader.ReadInt(); m_BaitUses = reader.ReadInt(); m_EnhancedBait = reader.ReadBool(); SaveFlag flags = (SaveFlag)reader.ReadInt(); if (GetSaveFlag(flags, SaveFlag.xAttributes)) m_AosAttributes = new AosAttributes(this, reader); else m_AosAttributes = new AosAttributes(this); if (GetSaveFlag(flags, SaveFlag.SkillBonuses)) m_AosSkillBonuses = new AosSkillBonuses(this, reader); else m_AosSkillBonuses = new AosSkillBonuses(this); break; case 1: m_AosAttributes = new AosAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); break; } if (Core.AOS && Parent is Mobile) m_AosSkillBonuses.AddTo((Mobile)Parent); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (this.Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)this.Parent; string modName = this.Serial.ToString(); if (strBonus != 0) m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); if (dexBonus != 0) m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); if (intBonus != 0) m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } if (Parent is Mobile) ((Mobile)Parent).CheckStatTimers(); if (m_BaitType != null && m_BaitUses <= 0) BaitType = null; if (m_HookType != HookType.None && m_HookUses <= 0) HookType = HookType.None; }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 2: m_OriginalHue = reader.ReadInt(); int idx = reader.ReadInt(); m_BaitType = FishInfo.GetTypeFromIndex(idx); m_HookType = (HookType)reader.ReadInt(); m_HookUses = reader.ReadInt(); m_BaitUses = reader.ReadInt(); m_EnhancedBait = reader.ReadBool(); SaveFlag flags = (SaveFlag)reader.ReadInt(); if (GetSaveFlag(flags, SaveFlag.xAttributes)) { m_AosAttributes = new AosAttributes(this, reader); } else { m_AosAttributes = new AosAttributes(this); } if (GetSaveFlag(flags, SaveFlag.SkillBonuses)) { m_AosSkillBonuses = new AosSkillBonuses(this, reader); } else { m_AosSkillBonuses = new AosSkillBonuses(this); } break; case 1: m_AosAttributes = new AosAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); break; } if (Core.AOS && Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (this.Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)this.Parent; string modName = this.Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } if (m_BaitType != null && m_BaitUses <= 0) { BaitType = null; } if (m_HookType != HookType.None && m_HookUses <= 0) { HookType = HookType.None; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 5: { // erl: New "crafted by" and quality properties m_Crafter = reader.ReadMobile(); m_Quality = (JewelQuality)reader.ReadShort(); goto case 4; } case 4: { // remove AOS crap // see case 1 below goto case 3; } case 3: { m_MagicType = (JewelMagicEffect)reader.ReadInt(); m_MagicCharges = reader.ReadInt(); m_Identified = reader.ReadBool(); goto case 2; } case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { // pack these out of furture versions. if (version < 4) { AosAttributes dmy_AosAttributes; AosElementAttributes dmy_AosResistances; AosSkillBonuses dmy_AosSkillBonuses; dmy_AosAttributes = new AosAttributes(this, reader); dmy_AosResistances = new AosElementAttributes(this, reader); dmy_AosSkillBonuses = new AosSkillBonuses(this, reader); if (Core.AOS && Parent is Mobile) { dmy_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = dmy_AosAttributes.BonusStr; int dexBonus = dmy_AosAttributes.BonusDex; int intBonus = dmy_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } break; } case 0: { // pack these out of furture versions. if (version < 4) { AosAttributes dmy_AosAttributes; AosElementAttributes dmy_AosResistances; AosSkillBonuses dmy_AosSkillBonuses; dmy_AosAttributes = new AosAttributes(this); dmy_AosResistances = new AosElementAttributes(this); dmy_AosSkillBonuses = new AosSkillBonuses(this); } break; } } if (version < 2) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } if (version < 5) { m_Quality = JewelQuality.Regular; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 3: { #region Mondain's Legacy m_Crafter = reader.ReadMobile(); m_Quality = (ArmorQuality)reader.ReadInt(); #endregion goto case 2; } case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes(this, reader); m_AosResistances = new AosElementAttributes(this, reader); m_AosSkillBonuses = new AosSkillBonuses(this, reader); if (Core.AOS && Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } break; } case 0: { m_AosAttributes = new AosAttributes(this); m_AosResistances = new AosElementAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); break; } } if (version < 2) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 3: { m_MaxHitPoints = reader.ReadEncodedInt(); m_HitPoints = reader.ReadEncodedInt(); goto case 2; } case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes(this, reader); m_AosResistances = new AosElementAttributes(this, reader); m_AosSkillBonuses = new AosSkillBonuses(this, reader); if (Core.AOS && Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } break; } case 0: { m_AosAttributes = new AosAttributes(this); m_AosResistances = new AosElementAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); m_AosSkillBonuses = new AosSkillBonuses(this); // Xml Spawner XmlSockets - SOF // mod to randomly add sockets and socketability features to armor. These settings will yield // 2% drop rate of socketed/socketable items // 0.1% chance of 5 sockets // 0.5% of 4 sockets // 3% chance of 3 sockets // 15% chance of 2 sockets // 50% chance of 1 socket // the remainder will be 0 socket (31.4% in this case) // uncomment the next line to prevent artifacts from being socketed // if(ArtifactRarity == 0) XmlSockets.ConfigureRandom(this, 2.0, 0.1, 0.5, 3.0, 15.0, 50.0); // Xml Spawner XmlSockets - EOF break; } } if (version < 2) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 4: { m_MaxHitPoints = reader.ReadEncodedInt(); m_HitPoints = reader.ReadEncodedInt(); goto case 3; } case 3: { // if ( version < 4 ) // { m_Identified = reader.ReadBool(); m_ChargedAbility = reader.ReadInt(); m_AbilityCharges = reader.ReadInt(); // } goto case 2; } case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes(this, reader); m_AosResistances = new AosElementAttributes(this, reader); m_AosSkillBonuses = new AosSkillBonuses(this, reader); if (Core.AOS && Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } break; } case 0: { m_AosAttributes = new AosAttributes(this); m_AosResistances = new AosElementAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); break; } } if (version < 2) { m_Resource = CraftResource.Iron; m_GemType = GemType.None; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 4: m_PlayerConstructed = reader.ReadBool(); m_LowerStatReq = reader.ReadInt(); goto case 3; case 3: m_UsesRemaining = reader.ReadInt(); m_ShowUsesRemaining = reader.ReadBool(); goto case 2; case 2: m_OriginalHue = reader.ReadInt(); int idx = reader.ReadInt(); m_BaitType = FishInfo.GetTypeFromIndex(idx); m_HookType = (HookType)reader.ReadInt(); m_HookUses = reader.ReadInt(); m_BaitUses = reader.ReadInt(); m_EnhancedBait = reader.ReadBool(); SaveFlag flags = (SaveFlag)reader.ReadInt(); if (GetSaveFlag(flags, SaveFlag.xAttributes)) { m_AosAttributes = new AosAttributes(this, reader); } else { m_AosAttributes = new AosAttributes(this); } if (GetSaveFlag(flags, SaveFlag.SkillBonuses)) { m_AosSkillBonuses = new AosSkillBonuses(this, reader); } else { m_AosSkillBonuses = new AosSkillBonuses(this); } break; case 1: m_AosAttributes = new AosAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); break; } if (Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } if (m_BaitType != null && m_BaitUses <= 0) { BaitType = null; } if (m_HookType != HookType.None && m_HookUses <= 0) { HookType = HookType.None; } if (version < 3 && m_Crafter != null) { m_PlayerConstructed = true; if (m_Resource == CraftResource.None) { Resource = CraftResource.RegularWood; } else { DistributeMaterialBonus(); } } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_ReplenishesCharges = reader.ReadBool(); if (m_ReplenishesCharges) { m_LastReplenished = reader.ReadDateTime(); } m_Crafter = reader.ReadMobile(); m_Quality = (InstrumentQuality)reader.ReadEncodedInt(); m_Slayer = (SlayerName)reader.ReadEncodedInt(); m_Slayer2 = (SlayerName)reader.ReadEncodedInt(); UsesRemaining = reader.ReadEncodedInt(); m_WellSound = reader.ReadEncodedInt(); m_BadlySound = reader.ReadEncodedInt(); m_MaxHitPoints = reader.ReadEncodedInt(); m_HitPoints = reader.ReadEncodedInt(); m_Resource = (CraftResource)reader.ReadEncodedInt(); m_AosAttributes = new AosAttributes(this, reader); m_AosResistances = new AosElementAttributes(this, reader); m_AosSkillBonuses = new AosSkillBonuses(this, reader); CheckReplenishUses(); if (Core.AOS && Parent is Mobile) { m_AosSkillBonuses.AddTo((Mobile)Parent); } int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) { m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); } if (dexBonus != 0) { m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); } if (intBonus != 0) { m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } } if (Parent is Mobile) { ((Mobile)Parent).CheckStatTimers(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 6: { m_Crafter = reader.ReadMobile(); goto case 5; } case 5: { m_PlayerConstructed = reader.ReadBool(); goto case 4; } case 4: { m_Identified = reader.ReadBool(); goto case 3; } case 3: { m_MaxHitPoints = reader.ReadEncodedInt(); m_HitPoints = reader.ReadEncodedInt(); goto case 2; } case 2: { m_Resource = (CraftResource)reader.ReadEncodedInt(); m_GemType = (GemType)reader.ReadEncodedInt(); goto case 1; } case 1: { m_AosAttributes = new AosAttributes(this, reader); m_AosResistances = new AosElementAttributes(this, reader); m_AosSkillBonuses = new AosSkillBonuses(this, reader); if (Core.AOS && Parent is Mobile) m_AosSkillBonuses.AddTo((Mobile)Parent); int strBonus = m_AosAttributes.BonusStr; int dexBonus = m_AosAttributes.BonusDex; int intBonus = m_AosAttributes.BonusInt; if (Parent is Mobile && (strBonus != 0 || dexBonus != 0 || intBonus != 0)) { Mobile m = (Mobile)Parent; string modName = Serial.ToString(); if (strBonus != 0) m.AddStatMod(new StatMod(StatType.Str, modName + "Str", strBonus, TimeSpan.Zero)); if (dexBonus != 0) m.AddStatMod(new StatMod(StatType.Dex, modName + "Dex", dexBonus, TimeSpan.Zero)); if (intBonus != 0) m.AddStatMod(new StatMod(StatType.Int, modName + "Int", intBonus, TimeSpan.Zero)); } if (Parent is Mobile) ((Mobile)Parent).CheckStatTimers(); break; } case 0: { m_AosAttributes = new AosAttributes(this); m_AosResistances = new AosElementAttributes(this); m_AosSkillBonuses = new AosSkillBonuses(this); break; } } if (version < 5) { m_PlayerConstructed = false; //Assume it wasn't crafted } if (version < 4) { m_Identified = true; //Assume it was identified } if (version < 2) { m_Resource = CraftResource.MIron; m_GemType = GemType.None; } }