public static AntonovSuitManager addAntonovSuitManager() { GameObject go = new GameObject("AntonovSuitManager"); go.AddComponent("AntonovSuitManager"); Selection.activeGameObject = go; AntonovSuitManager s_AntonovSuitManager = go.GetComponent <AntonovSuitManager>(); Undo.RegisterCreatedObjectUndo(go, "Add Sky"); return(s_AntonovSuitManager); }
void OnEnable() { probes = (target as AntonovSuitManager).probes; m_target = (AntonovSuitManager)target; }