public int GetLikesValue(int fameRank, AnswerResultType resultType) { switch (fameRank) { case 0: case 1: return(result_0_1.GetLikesValue(resultType)); case 2: return(result_2.GetLikesValue(resultType)); case 3: return(result_3.GetLikesValue(resultType)); case 4: return(result_4.GetLikesValue(resultType)); case 5: return(result_5.GetLikesValue(resultType)); default: Debug.LogError(string.Format("Incorrect fame rank ({0})", fameRank)); return(0); } }
/// <summary> /// Activates the UI that shows the opinion to give. /// </summary> /// <param name="answerID">The ID of the answer.</param> public void ShowChooseOpinion(string answer, string question, AnswerResultType resultType) { answerDisplay.SetActive(false); waitForAnswerDisplay.SetActive(false); RefreshPlayerInfos(); chooseOpinionDisplay.SetActive(!_isLocal); waitForOpinionDisplay.SetActive(_isLocal); if (_isLocal) { scenarioDescription_waitOpinion.text = question; answerText_waitOpinion.text = answer; societyResult.ShowResult(resultType, GameManager.currentPlayer.fame); } else { validateOpinionButton.interactable = true; validateOpinionText.SetActive(true); validatedOpinionIcon.SetActive(false); scenarioDescription_chooseOpinion.text = question; answerText_chooseOpinion.text = answer; voteTitle.text = string.Format("Note {0}", GameManager.currentPlayer.character.GetFirstName()); likesIncrementHandler.UpdateSettings(NetworkPlayer.LocalPlayerInstance.fame); maxVoteText.text = string.Format("Tu peux distribuer {0} votes au maximum", LikesIncrementHandler.maxValue); } }
/// <summary> /// Show the opinion of the society depending on the value of likes given by the society. /// </summary> /// <param name="opinion">The likes value given by the society.</param> public void ShowResult(AnswerResultType resultType, float playerRank) { int rankLevel = Mathf.FloorToInt(playerRank); switch (rankLevel) { case 0: case 1: textResult.text = result_0_1.GetComment(resultType); break; case 2: textResult.text = result_2.GetComment(resultType); break; case 3: textResult.text = result_3.GetComment(resultType); break; case 4: textResult.text = result_4.GetComment(resultType); break; case 5: textResult.text = result_5.GetComment(resultType); break; } }
public int GetLikesValue(AnswerResultType resultType) { foreach (AnswerResult result in answerResults) { if (result.resultType == resultType) { return(result.likesValue); } } Debug.LogError(string.Format("The result type '{0}' is not handled at this rank.", resultType.ToString())); return(0); }
public string GetComment(AnswerResultType resultType) { foreach (SocietyResult result in societyResults) { if (result.resultType == resultType) { return(result.comment); } } Debug.LogError(string.Format("No text has been linked with the society for the resultType ({0}).", resultType.ToString())); return(string.Empty); }