예제 #1
0
 /// <summary>
 /// Makes an in game announcement for the provided time with the specified sound. (NOT WORKING CORRECTLY)
 /// </summary>
 /// <param name="announcement">announcment</param>
 /// <param name="timer">time to remain on screen</param>
 /// <param name="sound">sound to play</param>
 public static int EQ2Announce(string announcement, float timer, AnnouncementSound sound = AnnouncementSound.QuestComplete)
 {
     return(LavishScript.ExecuteCommand(String.Format("EQ2Announce {0} {1} {2}", announcement,
                                                      timer.ToString(CultureInfo.InvariantCulture), ((int)sound).ToString(CultureInfo.InvariantCulture))));
 }
예제 #2
0
 /// <summary>
 /// Makes an in game announcement for the provided time with the specified sound. (NOT WORKING CORRECTLY)
 /// </summary>
 /// <param name="announcement">announcment</param>
 /// <param name="timer">time to remain on screen</param>
 /// <param name="sound">sound to play</param>
 public static int EQ2Announce(string announcement, float timer, AnnouncementSound sound = AnnouncementSound.QuestComplete)
 {
     return LavishScript.ExecuteCommand(String.Format("EQ2Announce {0} {1} {2}", announcement,
         timer.ToString(CultureInfo.InvariantCulture), ((int)sound).ToString(CultureInfo.InvariantCulture) ));
 }