public void Should_Construct_AnnouncementArea() { var areaId = 1; var announcementArea = new AnnouncementArea(areaId); announcementArea.ShouldNotBeNull(); announcementArea.AreaId.ShouldBe(areaId); }
public GameLayer() { digBtn = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Left1 }; var btn2 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Left2 }; var btn3 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Left3 }; var btn4 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Left4 }; var btn5 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Left5 }; var btn6 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Right1 }; var btn7 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Right2 }; var btn8 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Right3 }; var btn9 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Right4 }; var btn10 = new UIButton(new CCSprite("UI/dig")) { UIPosition = UIPosition.Right5 }; announcementArea = new AnnouncementArea(); AddChild(announcementArea); AddChild(digBtn); foreach (var item in new[] { btn2, btn3, btn4, btn5, btn6, btn7, btn8, btn9, btn10 }) { AddChild(item); } digBtn.OnClick += (ev) => { GameLayer.Announce("Poo"); }; }
public void Should_Delete_AnnouncementArea() { var areaId = 1; var announcementArea = new AnnouncementArea(areaId); announcementArea.Delete(); announcementArea.ShouldNotBeNull(); announcementArea.State.ShouldBe(ObjectState.Deleted); }
public void Should_DeActive_AnnouncementArea() { var areaId = 1; var announcementArea = new AnnouncementArea(areaId); announcementArea.DeActive(); announcementArea.ShouldNotBeNull(); announcementArea.IsActive.ShouldBe(false); }