public void Update() { if (this.animeQueue.Count <= 0 || !this.assist.IsAnimeEnd()) { return; } AnimeReserv.AnimeData animeData = this.animeQueue.Dequeue(); this.assist.Play(animeData.Name, 0.0f, animeData.FadeSpeed, 0, (WrapMode)0); }
public void ReservEXE() { while (this.animeQueue.Count > 0) { AnimeReserv.AnimeData animeData = this.animeQueue.Dequeue(); if ((double)animeData.FadeSpeed == 0.0) { this.animation.PlayQueued(animeData.Name); } else { this.animation.CrossFadeQueued(animeData.Name, animeData.FadeSpeed); } } }