protected override void OnDisable() { base.OnDisable(); if (dimAni != null) { dimAni.Stop(); } if (brightenAni != null) { brightenAni.Stop(); } }
private void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Left) { Anime.Stop(); Image img; img = Image.FromFile("" + 0 + ".gif"); P1.Image = img; } if (e.KeyCode == Keys.Right) { AnimeRight.Stop(); Image img; img = Image.FromFile("" + 5 + ".gif"); P1.Image = img; } if (e.KeyCode == Keys.Up) { AnimeUp.Stop(); Image img; img = Image.FromFile("" + 10 + ".gif"); P1.Image = img; } if (e.KeyCode == Keys.Down) { AnimeDown.Stop(); Image img; img = Image.FromFile("" + 15 + ".gif"); P1.Image = img; } }
protected override void OnDisable() { base.OnDisable(); if (effectAni != null) { effectAni.Stop(); } }
private void Sample13() { var hp = new ReactiveProperty <float>(1.0f); var gauge = new ReactiveProperty <float>(1.0f); slider1.OnValueChangedAsObservable().Subscribe(x => hp.Value = x); hp .Select(x => Anime.Play(gauge.Value, x, Easing.OutCubic(TimeSpan.FromSeconds(1.0)))) .Switch() .Subscribe(x => gauge.Value = x); gauge.Subscribe(x => { slider2.value = x; }); Anime.Stop(TimeSpan.FromSeconds(0.0f)) .DoOnCompleted(() => slider1.value = 0.3f) .Stop(TimeSpan.FromSeconds(1.0f)) .DoOnCompleted(() => slider1.value = 0.8f) .Stop(TimeSpan.FromSeconds(1.0f)) .DoOnCompleted(() => slider1.value = 0.0f) .Stop(TimeSpan.FromSeconds(0.5f)) .DoOnCompleted(() => slider1.value = 1.0f) .Subscribe(); }
public IEnumerator Test() { var dependencies = new DependencyContainer(); dependencies.CacheAs <IDependencyContainer>(dependencies); dependencies.CacheAs <IAtlas <Sprite> >(new ResourceSpriteAtlas()); var env = GraphicTestEnvironment.Create(); var root = env.CreateRoot(dependencies); var sprite = root.CreateChild <UguiSprite>("sprite"); sprite.Size = new Vector2(20f, 20f); var anime = new Anime(); anime.AnimateFloat(value => sprite.X = value) .AddTime(0f, 0f, Utils.EaseType.QuadEaseOut) .AddTime(1f, 200f, Utils.EaseType.Linear) .AddTime(2f, 200f, Utils.EaseType.QuadEaseOut) .AddTime(3f, 400f) .Build(); Assert.AreEqual(3f, anime.Duration, Delta); anime.AddEvent(0f, () => Debug.Log("Event 0")); anime.AddEvent(1f, () => Debug.Log("Event 1")); anime.AddEvent(2f, () => Debug.Log("Event 2")); anime.AddEvent(3f, () => Debug.Log("Event 3")); anime.AddEvent(4f, () => Debug.Log("Event 4")); Assert.AreEqual(4f, anime.Duration, Delta); while (env.IsRunning) { if (Input.GetKeyDown(KeyCode.Q)) { anime.Play(); Assert.IsTrue(anime.IsPlaying); } if (Input.GetKeyDown(KeyCode.W)) { anime.PlayFromStart(); Assert.IsTrue(anime.IsPlaying); } if (Input.GetKeyDown(KeyCode.E)) { anime.Pause(); Assert.IsFalse(anime.IsPlaying); } if (Input.GetKeyDown(KeyCode.R)) { anime.Stop(); Assert.IsFalse(anime.IsPlaying); } if (Input.GetKeyDown(KeyCode.BackQuote)) { anime.Seek(0f); Assert.AreEqual(0f, anime.Time, Delta); } if (Input.GetKeyDown(KeyCode.Alpha1)) { anime.Seek(1f); Assert.AreEqual(1f, anime.Time, Delta); } if (Input.GetKeyDown(KeyCode.Alpha2)) { anime.Seek(2f); Assert.AreEqual(2f, anime.Time, Delta); } if (Input.GetKeyDown(KeyCode.Alpha3)) { anime.Seek(3f); Assert.AreEqual(3f, anime.Time, Delta); } if (Input.GetKeyDown(KeyCode.Alpha4)) { anime.Seek(4f); Assert.AreEqual(4f, anime.Time, Delta); } if (Input.GetKeyDown(KeyCode.Equals)) { anime.Speed += 0.25f; } else if (Input.GetKeyDown(KeyCode.Minus)) { anime.Speed -= 0.25f; } if (Input.GetKeyDown(KeyCode.A)) { anime.WrapMode = WrapModeType.None; Debug.Log("Wrapmode set to none"); } if (Input.GetKeyDown(KeyCode.S)) { anime.WrapMode = WrapModeType.Reset; Debug.Log("Wrapmode set to reset"); } if (Input.GetKeyDown(KeyCode.D)) { anime.WrapMode = WrapModeType.Loop; Debug.Log("Wrapmode set to loop"); } if (Input.GetKeyDown(KeyCode.F)) { anime.StopMode = StopModeType.None; Debug.Log("Stopmode set to none"); } if (Input.GetKeyDown(KeyCode.G)) { anime.StopMode = StopModeType.Reset; Debug.Log("Stopmode set to reset"); } if (Input.GetKeyDown(KeyCode.H)) { anime.StopMode = StopModeType.End; Debug.Log("Stopmode set to end"); } yield return(null); } }