예제 #1
0
        /// <summary>
        /// 初始化
        /// </summary>
        protected override void initializeOnce()
        {
            base.initializeOnce();
            animator = animator ?? SceneUtils.get <AnimatorExtend>(transform);

            initializeStates();
        }
예제 #2
0
 /// <summary>
 ///初始化
 /// </summary>
 /// <param name="go">游戏物体</param>
 protected virtual void setup(GameObject go)
 {
     gameObject     = go;
     animatorExtend = SceneUtils.get <AnimatorExtend>(go);
 }