예제 #1
0
    public void Animate(string text, Transform t)
    {
        if (AnimationSpawner == null)
        {
            AnimationSpawner = FindObjectOfType <AnimationSpawner>();
        }

        if (AnimationSpawner != null)
        {
            AnimationSpawner.Spawn(text, t);
        }
    }
예제 #2
0
    public void Animate(string text, GameObject obj)
    {
        if (AnimationSpawner == null)
        {
            AnimationSpawner = FindObjectOfType <AnimationSpawner>();
        }

        if (AnimationSpawner != null)
        {
            AnimationSpawner.Spawn(text, obj.transform);
        }
    }
예제 #3
0
 private void InstantiateGameObjects()
 {
     gameStatus        = FindObjectOfType <GameStatus>();
     animationSpawner  = FindObjectOfType <AnimationSpawner>();
     VisitedCharacters = gameStatus.GetListVisitingCharacters();
     target1           = GameObject.Find("Target1");
     target1.GetComponent <Image>().enabled  = false;
     target1.GetComponent <Button>().enabled = false;
     target2 = GameObject.Find("Target2");
     target2.GetComponent <Image>().enabled  = false;
     target2.GetComponent <Button>().enabled = false;
     target3 = GameObject.Find("Target3");
     target3.GetComponent <Image>().enabled  = false;
     target3.GetComponent <Button>().enabled = false;
     setButton1         = GameObject.Find("SetButton1");
     setButtonText1     = GameObject.Find("SetButtonText1");
     setButtonLocation1 = setButton1.transform;
     setButton2         = GameObject.Find("SetButton2");
     setButtonText2     = GameObject.Find("SetButtonText2");
     setButtonLocation2 = setButton2.transform;
     setButton3         = GameObject.Find("SetButton3");
     setButtonText3     = GameObject.Find("SetButtonText3");
     setButtonLocation3 = setButton3.transform;
 }
예제 #4
0
 void PositiveChange(AnimationSpawner spawner, string change, Text text)
 {
     spawner.Spawn(Visuals.Positive(change), text, text.transform);
 }