private void OnDestroy() { showAnim.Cleanup(); hideAnim.Cleanup(); trainingProgressButton.onSelect.RemoveListener(SetProgressBar); }
private void OnDestroy() { showAnim.Cleanup(); hideAnim.Cleanup(); foreach (AnimationSequence animationSequence in spinningAnimations) { animationSequence.Cleanup(); } }
private void OnDestroy() { foreach (MenuButton menuButton in overviewButtons) { menuButton.onClick.RemoveAllListeners(); } backButton.onPress.RemoveListener(Back); backgroundShowAnimation.Cleanup(); backgroundHideAnimation.Cleanup(); }
private void OnDestroy() { multiplierAnimation?.Cleanup(); }
private void OnDestroy() { showAnimation.Cleanup(); hideAnimation.Cleanup(); }
private void OnDestroy() { showAnim.Cleanup(); hideAnim.Cleanup(); textBlinkAnim.Cleanup(); }
private void OnDestroy() { statisticsButtonSequence?.Cleanup(); }