public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.ShapeReferenceFlags = ((Flags)(binaryReader.ReadInt32())); this.AnimationIndex = ((AnimationIndexEnum)(binaryReader.ReadInt16())); this.IntroAnimationDelayMilliseconds = binaryReader.ReadInt16(); this.Color = binaryReader.ReadVector4(); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(4)); this.RenderDepthBias = binaryReader.ReadInt16(); this.fieldpad = binaryReader.ReadBytes(14); return(pointerQueue); }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.ListReferenceFlags = ((Flags)(binaryReader.ReadInt32())); this.SkinIndex = ((SkinIndexEnum)(binaryReader.ReadInt16())); this.NumVisibleItems = binaryReader.ReadInt16(); this.BottomLeft = binaryReader.ReadPoint(); this.AnimationIndex = ((AnimationIndexEnum)(binaryReader.ReadInt16())); this.IntroAnimationDelayMilliseconds = binaryReader.ReadInt16(); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(20)); return(pointerQueue); }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.TableViewListReferenceFlags = ((Flags)(binaryReader.ReadInt32())); this.AnimationIndex = ((AnimationIndexEnum)(binaryReader.ReadInt16())); this.IntroAnimationDelayMilliseconds = binaryReader.ReadInt16(); this.CustomFont = ((CustomFontEnum)(binaryReader.ReadInt16())); this.fieldpad = binaryReader.ReadBytes(2); this.TextColor = binaryReader.ReadVector4(); this.Topleft = binaryReader.ReadPoint(); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(16)); return(pointerQueue); }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.HudReferenceFlags = ((Flags)(binaryReader.ReadInt32())); this.AnimationIndex = ((AnimationIndexEnum)(binaryReader.ReadInt16())); this.IntroAnimationDelayMilliseconds = binaryReader.ReadInt16(); this.RenderDepthBias = binaryReader.ReadInt16(); this.StartingBitmapSequenceIndex = binaryReader.ReadInt16(); this.Bitmap = binaryReader.ReadTagReference(); this.Shader = binaryReader.ReadTagReference(); this.Bounds = binaryReader.ReadVector2(); return(pointerQueue); }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.TextReferenceTextFlags = ((TextFlags)(binaryReader.ReadInt32())); this.AnimationIndex = ((AnimationIndexEnum)(binaryReader.ReadInt16())); this.IntroAnimationDelayMilliseconds = binaryReader.ReadInt16(); this.fieldpad = binaryReader.ReadBytes(2); this.CustomFont = ((CustomFontEnum)(binaryReader.ReadInt16())); this.TextColor = binaryReader.ReadVector4(); this.TextBounds = binaryReader.ReadVector2(); this.StringId = binaryReader.ReadStringID(); this.RenderDepthBias = binaryReader.ReadInt16(); this.fieldpad0 = binaryReader.ReadBytes(2); return(pointerQueue); }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.fieldpad = binaryReader.ReadBytes(2); this.AnimationIndex = ((AnimationIndexEnum)(binaryReader.ReadInt16())); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(60)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(24)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(40)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(44)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(56)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(76)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(40)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(36)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(24)); return(pointerQueue); }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.UiModelSceneReferenceFlags = ((Flags)(binaryReader.ReadInt32())); this.AnimationIndex = ((AnimationIndexEnum)(binaryReader.ReadInt16())); this.IntroAnimationDelayMilliseconds = binaryReader.ReadInt16(); this.RenderDepthBias = binaryReader.ReadInt16(); this.fieldpad = binaryReader.ReadBytes(2); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(32)); pointerQueue.Enqueue(binaryReader.ReadBlamPointer(32)); this.AnimationScaleFactor = binaryReader.ReadVector3(); this.CameraPosition = binaryReader.ReadVector3(); this.FovDegress = binaryReader.ReadSingle(); this.UiViewport = binaryReader.ReadVector2(); this.UNUSEDIntroAnim = binaryReader.ReadStringID(); this.UNUSEDOutroAnim = binaryReader.ReadStringID(); this.UNUSEDAmbientAnim = binaryReader.ReadStringID(); return(pointerQueue); }
public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.BitmapReferenceFlags = ((Flags)(binaryReader.ReadInt32())); this.AnimationIndex = ((AnimationIndexEnum)(binaryReader.ReadInt16())); this.IntroAnimationDelayMilliseconds = binaryReader.ReadInt16(); this.BitmapBlendMethod = ((BitmapBlendMethodEnum)(binaryReader.ReadInt16())); this.InitialSpriteFrame = binaryReader.ReadInt16(); this.Topleft = binaryReader.ReadPoint(); this.HorizTextureWrapssecond = binaryReader.ReadSingle(); this.VertTextureWrapssecond = binaryReader.ReadSingle(); this.BitmapTag = binaryReader.ReadTagReference(); this.RenderDepthBias = binaryReader.ReadInt16(); this.fieldpad = binaryReader.ReadBytes(2); this.SpriteAnimationSpeedFps = binaryReader.ReadSingle(); this.ProgressBottomleft = binaryReader.ReadPoint(); this.StringIdentifier = binaryReader.ReadStringID(); this.ProgressScale = binaryReader.ReadVector2(); return(pointerQueue); }