private void LoadByEditorImp(string effectname) { AnimationEffect effect = Resources.Load <AnimationEffect>("Animation/" + effectname); if (effect != null) { mAnimEffectTemplateList[effect.getID()] = effect; } }
private void LoadByEditorImp(string effectname) { AnimationEffect effect = Resources.Load <AnimationEffect>("Animation/" + effectname); if (effect != null) { mAnimEffectTemplateList[effect.getID()] = effect; } }