public override JobHandle StartUpdateJob() { SetUpNativeArrays(); ZoneController zoneController = earth.GetZoneController(); job = AnimalUpdateJob.BeginJob(animalActions, updateAnimals, animalSpecies.GetActiveAnimalsCount(), animalSpecies.fullFood, animalSpecies.maxFood, animalSpecies.GetSightRange(), animalSpecies.GetEyeType(), animalSpecies.GetEatRange(), animalSpecies.GetSmellRange(), animalSpecies.GetFoodIndex(), animalSpecies.eddibleFoodTypes, animalSpecies.predatorFoodTypes, zoneController.allAnimals, zoneController.allPlants, zoneController.zones, zoneController.neiboringZones, zoneController.animalsInZones, zoneController.plantsInZones, zoneController.organismsByFoodTypeInZones); return(job); }
public static JobHandle BeginJob(NativeArray <AnimalScript.AnimalActions> animalActions, NativeArray <int> updateAnimals, int animalCount, float speciesFullFood, float speciesMaxFood, float speciesSightRange, EyesScript.EyeTypes speciesEyeType, float speciesEatRange, float speciesSmellRange, int speciesFoodType, NativeArray <int> eddibleFoodTypes, NativeArray <int> predatorFoodTypes, NativeArray <AnimalScript.AnimalData> allAnimals, NativeArray <PlantScript.PlantData> allPlants, NativeArray <ZoneController.ZoneData> zones, NativeMultiHashMap <int, int> neiboringZones, NativeMultiHashMap <int, int> animalsInZones, NativeMultiHashMap <int, int> plantsInZones, NativeMultiHashMap <int2, ZoneController.DataLocation> organismsByFoodTypeInZones) { AnimalUpdateJob job = new AnimalUpdateJob() { animalActions = animalActions, updateAnimals = updateAnimals, speciesFullFood = speciesFullFood, speciesMaxFood = speciesMaxFood, speciesSightRange = speciesSightRange, speciesEyeType = speciesEyeType, speciesEatRange = speciesEatRange, speciesSmellRange = speciesSmellRange, speciesFoodType = speciesFoodType, eddibleFoodTypes = eddibleFoodTypes, predatorFoodTypes = predatorFoodTypes, allAnimals = allAnimals, allPlants = allPlants, zones = zones, neiboringZones = neiboringZones, animalsInZones = animalsInZones, plantsInZones = plantsInZones, organismsByFoodTypeInZones = organismsByFoodTypeInZones }; return(IJobParallelForExtensions.Schedule(job, animalCount, 1)); }