예제 #1
0
        private void CreateParticles()
        {
            GameObject    inst = Instantiate(particlesPrefab, transform, false);
            RectTransform particlesTransform = inst.GetComponent <RectTransform>();

            particlesTransform.anchoredPosition = new Vector2(131, -147);
            var basePlayerView = FindObjectOfType <BasePlayerView>();

            if (!basePlayerView)
            {
                Destroy(inst);
            }
            else
            {
                particlesTransform.SetParent(basePlayerView.progressParticles.transform.parent, true);
                particlesTransform.GetComponent <BezierMover>().Setup(AnimUtils.GetBezierQubicData(particlesTransform.GetComponent <RectTransformPositionObject>(),
                                                                                                   start: particlesTransform.anchoredPosition,
                                                                                                   end: basePlayerView.progressParticles.GetComponent <RectTransform>().anchoredPosition,
                                                                                                   interval: 1.5f,
                                                                                                   onComplete: (go) => {
                    Services.Execute(() => Destroy(inst), 0.5f);
                }));
            }
        }