private void ForceStartSlideIn(Button button, bool force) { MenuItem item = FindItemFrom(button); if (item == null) { Debug.LogError("StartSlideIn fail " + button.name); return; } if (!force && firstCircleItem != item) { Debug.LogWarning("StartSlideIn not selected " + button.name); return; } AnimSlideIn a = new AnimSlideIn(); if (a.StartAnim(item)) { lock (animParallel) { animParallel.Add(a); } } }
public void StartCollapse(Button button) { MenuItem item = FindItemFrom(button); if (item == null) { Debug.LogError("StartCollapse fail " + button.name); return; } bool hasSequence = false; if (firstCircleItem != null) { AnimSlideIn b = new AnimSlideIn(); if (b.StartAnim(firstCircleItem)) { hasSequence = true; LinkedList <Anim> sequence = new LinkedList <Anim>(); lock (animParallelSequence) { sequence.AddLast(b); AnimCollapse c = new AnimCollapse(); if (c.StartAnim(item)) { sequence.AddLast(c); } animParallelSequence.Add(sequence); } } firstCircleItem = null; } if (!hasSequence) { AnimCollapse a = new AnimCollapse(); if (a.StartAnim(item)) { lock (animParallel) { animParallel.Add(a); } } } }