void LateUpdate()
 {
     if (animFixer != null && !animFixer.update())
     {
         animFixer = null;
     }
 }
 void Start()
 {
     if (!Builder.prefab || CraftData.GetTechType(Builder.prefab) != FloatingCargoCrate.TechType)             // don't play animation for ghost model
     {
         animFixer = new AnimFixer(gameObject.getChild("3rd_person_model/floating_storage_cube_tp"));
     }
 }