private static VariableValue DrawQuaternion(Rect rect, VariableValue value) { var result = AngleDisplayDrawer.Draw(rect, GUIContent.none, value.Quaternion, AngleDisplayType.Euler); return(VariableValue.Create(result)); }
public static float GetQuaternionHeight() { return(AngleDisplayDrawer.GetHeight(GUIContent.none, AngleDisplayType.Euler)); }