public AngleAxisDirection Multiply(AngleAxisDirection aad) { xyAngle *= aad.xyAngle; xzAngle *= aad.xzAngle; yzAngle *= aad.yzAngle; return(this); }
public AngleAxisDirection Add(AngleAxisDirection aad) { xyAngle += aad.xyAngle; xzAngle += aad.xzAngle; yzAngle += aad.yzAngle; return(this); }