public void Initialize( AndroidSDK android, IosSDK ios) { _android = android; _ios = ios; }
public void Initialize( IosSDK ios, ConfigHolder configHolder, AndroidSDK android) { _configHolder = configHolder; }
public void Initialize( IDataRepository dataRepository, AndroidSDK android, IosSDK ios, ConfigHolder config) { _android = android; _ios = ios; _config = config; _myUser = dataRepository.GetContainer <User>(DataKey.MyUser); }
public void Initialize( AndroidSDK android, IDialogManager dialogManager, IResourceCache resourceCache, RemoteAPI remoteAPI) { _android = android; _dialogManager = dialogManager; _resourceCache = resourceCache; _remoteAPI = remoteAPI; }
public void Initialize( ConfigHolder configHolder, AndroidSDK android, IosSDK ios, IDialogManager dialogManager, RemoteAPI remoteAPI) { _configHolder = configHolder; _android = android; _ios = ios; _remoteAPI = remoteAPI; _dialogManager = dialogManager; }
public void Initialize( IDataRepository dataRepository, ConfigHolder configHolder, AndroidSDK android, IosSDK ios, IDialogManager dialogManager, ITaskManager taskManager, IFilePicManager filePicManager, IAnalyticManager analyticManager, RemoteAPI remoteAPI) { _configHolder = configHolder; _android = android; _ios = ios; _remoteAPI = remoteAPI; _dialogManager = dialogManager; _taskManager = taskManager; _filePicManager = filePicManager; _analyticManager = analyticManager; _notifyDoShareResult = dataRepository.GetContainer <NotifyDoShareResult>(DataKey.NotifyDoShareResult); _inGameConfig = dataRepository.GetContainer <InGameConfig>(DataKey.InGameConfig); }