/// <summary> /// Sets the instant build type. If true, changes the build type to instant and creates a "PLAY_INSTANT" /// scripting define symbol. If false, removes the "PLAY_INSTANT" scripting define symbol. /// This setting only affects builds started through <see cref="Bundletool"/> or the "Google" Editor menu. /// This method can only be called on the Editor's main thread. /// </summary> public static void SetInstantBuildType(bool instantBuild) { if (instantBuild) { AndroidBuildHelper.AddScriptingDefineSymbol(PlayInstantScriptingDefineSymbol); } else { AndroidBuildHelper.RemoveScriptingDefineSymbol(PlayInstantScriptingDefineSymbol); } }