void CheckDownloadStatus(AndroidAssetPackInfo info) { string message = ""; if (info.status == AndroidAssetPackStatus.Failed) { message = $"Failed to retrieve the state of asset pack '{info.name}'."; } else if (info.status == AndroidAssetPackStatus.Unknown) { message = $"Asset pack '{info.name}' is unavailable for this application. This can occur if the app was not installed through Google Play."; } else if (info.status == AndroidAssetPackStatus.Canceled) { message = $"Cancelled asset pack download request '{info.name}'."; } else if (info.status == AndroidAssetPackStatus.WaitingForWifi) { AndroidAssetPacks.RequestToUseMobileDataAsync(OnRequestToUseMobileDataComplete); } else if (info.status == AndroidAssetPackStatus.Completed) { string assetPackPath = AndroidAssetPacks.GetAssetPackPath(info.name); if (!string.IsNullOrEmpty(assetPackPath)) { // Asset pack was located on device. Proceed with loading the bundle. PlayAssetDeliveryRuntimeData.Instance.AssetPackNameToDownloadPath.Add(info.name, assetPackPath); base.Provide(m_ProviderInterface); } else { message = $"Downloaded asset pack '{info.name}' but cannot locate it on device."; } } if (!string.IsNullOrEmpty(message)) { Debug.LogError(message); m_ProviderInterface.Complete(this, false, new Exception("exception")); } }
void CheckDownloadStatus(AndroidAssetPackInfo info) { if (info.status == AndroidAssetPackStatus.Failed) { CompleteOverride($"Failed to retrieve the state of asset pack '{info.name}'."); } else if (info.status == AndroidAssetPackStatus.Unknown) { CompleteOverride($"Asset pack '{info.name}' is unavailable for this application. This can occur if the app was not installed through Google Play."); } else if (info.status == AndroidAssetPackStatus.Canceled) { CompleteOverride($"Cancelled asset pack download request '{info.name}'."); } else if (info.status == AndroidAssetPackStatus.WaitingForWifi) { AndroidAssetPacks.RequestToUseMobileDataAsync(result => { if (!result.allowed) { CompleteOverride("Request to use mobile data was denied."); } }); } else if (info.status == AndroidAssetPackStatus.Completed) { string assetPackPath = AndroidAssetPacks.GetAssetPackPath(info.name); if (string.IsNullOrEmpty(assetPackPath)) { CompleteOverride($"Downloaded asset pack '{info.name}' but cannot locate it on device."); } else if (AndroidAssetPacks.coreUnityAssetPacksDownloaded) { DownloadCustomAssetPacksData(); } } }