void UpdateShape() { var path = new APath(); path.AddCircle(0, 0, 1, APath.Direction.Cw); UpdateShape(path); }
private Path CreateFishEyePath(float fishEyeCenterX, float fishEyeCenterY) { Path path = new Path(); path.AddCircle(fishEyeCenterX, fishEyeCenterY, mFishEyeSize, Path.Direction.Cw); return(path); }