//void AdCallback(ShowResult result) //{ // Debug.Log( "Add result: " + result.ToString() ); // _isShowingAd = false; // // These can be used determine action depending on the add result // /*if (result == ShowResult.Finished){} // else if (result == ShowResult.Skipped){} // else if (result == ShowResult.Failed){}*/ // StartGame(); //} void StartGame() { AnalyticsIntegration.StartGameEvent(); AnalyticsIntegration.PickTeamEvent((chosenSide == Side.Left) ? "Rebel" : "Ukraine"); LugusCamera.game.gameObject.FindComponentInChildren <MinimapCamera>(true).gameObject.SetActive(true); DataLoader dl = FindObjectOfType <DataLoader>(); dl.Load("level_01"); MenuManager.use.Goto(MenuManager.MenuType.GAMEMENU); CameraController.use.InitializeView(); }
void OnEnable() { AnalyticsIntegration.GameOverEvent(CrossSceneMenuInfo.use.unitsSpawned, CrossSceneMenuInfo.use.lvlDuration); CrossSceneMenuInfo.use.resetDict(); LugusCamera.game.gameObject.FindComponentInChildren <MinimapCamera>(true).gameObject.SetActive(false); SoundManager.use.FadeGameOverMusic(); //if (CrossSceneMenuInfo.use.isPlayerWinner) //{ // txtWinMessage.gameObject.SetActive(true); // txtLoseMessage.gameObject.SetActive(false); //} //else //{ // txtWinMessage.gameObject.SetActive(false); // txtLoseMessage.gameObject.SetActive(true); //} }
void DoShareOnTwitter() { Debug.Log("Sharing on Twitter"); AnalyticsIntegration.ClickedSocialTwitterEvent(); SocialShareBasic.use.twitter.Share(messageTwitter); }
void DoShareOnFB() { Debug.Log("Sharing on FB"); AnalyticsIntegration.ClickedSocialFacebookEvent(); SocialShareBasic.use.facebook.Share(message); }
void OnEnable() { CameraController.use.blockingInput = true; AnalyticsIntegration.OpenOptionsEvent(); //SoundManager.use.FadeGameOverMusic(); }
void DoBack() { AnalyticsIntegration.ReadAboutEvent(Time.realtimeSinceStartup - timer); MenuManager.use.Goto(MenuManager.MenuType.MAINMENU); }