예제 #1
0
 public void CoinsSpentHandler(int coinCount, CoinSourceType coinSourceType)
 {
     //COINS SPENT - TODO ADD ANALYTIC FOR ADJUST
     player.Coins -= coinCount;
     serverController.PersistPlayerProgress(player);
     //analyticsController.SendCoinSpent(coinCount);
     DebugLog($"Coins spent handler: {coinCount * -1}");
     analyticsController.CoinsEarned(player.Coins, coinCount * -1, coinSourceType);
 }