private void Construct(PickableInventoryToggler pickableInventoryToggler, AmmoUIEnablerDisabler ammoUIEnablerDisabler, PauseMenuToggler pauseMenuToggler) { _pickableInventoryToggler = pickableInventoryToggler; _ammoUIEnablerDisabler = ammoUIEnablerDisabler; _pauseMenuToggler = pauseMenuToggler; }
private void Inject(AmmoUIEnablerDisabler ammoUIEnablerDisabler, WeaponReload weaponReload) { _ammoUIEnablerDisabler = ammoUIEnablerDisabler; _weaponReload = weaponReload; }