예제 #1
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref name);
     reader.Read(ref span);
     reader.Read(ref delta);
 }
예제 #2
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref indexBufferId);
     reader.Read(ref firstIndex);
     reader.Read(ref numTriangles);
 }
예제 #3
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref programId);
     reader.Read(ref vertexProgram);
     reader.Read(ref fragmentProgram);
 }
예제 #4
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref count);
     reader.Read(ref dwordsPerVertex);
     reader.Read(ref resultId);
 }
예제 #5
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref width);
     reader.Read(ref height);
     reader.Read(ref antialias);
     reader.Read(ref depthstencil);
 }
예제 #6
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref time);
     reader.Read(ref numticks);
     reader.Read(ref ticktimes);
     reader.Read(ref callstack);
 }
예제 #7
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref xmin);
     reader.Read(ref xmax);
     reader.Read(ref ymin);
     reader.Read(ref ymax);
 }
예제 #8
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref programType);
     reader.Read(ref firstRegister);
     reader.Read(ref data);
     reader.Read(ref numRegisters);
 }
예제 #9
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref vertexBufferId);
     reader.Read(ref source);
     reader.Read(ref startVertex);
     reader.Read(ref countVertices);
 }
예제 #10
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref index);
     reader.Read(ref vertexBufferId);
     reader.Read(ref bufferOffset);
     reader.Read(ref format);
 }
예제 #11
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref indexBufferId);
     reader.Read(ref source);
     reader.Read(ref offset);
     reader.Read(ref count);
 }
예제 #12
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref time);
     reader.Read(ref id);
     reader.Read(ref size);
     reader.Read(ref stackid);
 }
예제 #13
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref x);
     reader.Read(ref y);
     reader.Read(ref w);
     reader.Read(ref h);
 }
예제 #14
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref width);
     reader.Read(ref height);
     reader.Read(ref format);
     reader.Read(ref optimizeForRenderToTexture);
     reader.Read(ref streamingLevels);
     reader.Read(ref resultId);
 }
예제 #15
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref xmin);
     reader.Read(ref xmax);
     reader.Read(ref ymin);
     reader.Read(ref ymax);
     reader.Read(ref name);
     reader.Read(ref symbolname);
     reader.Read(ref modified);
 }
예제 #16
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref red);
     reader.Read(ref green);
     reader.Read(ref blue);
     reader.Read(ref alpha);
     reader.Read(ref depth);
     reader.Read(ref stencil);
     reader.Read(ref mask);
 }
예제 #17
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref textureId);
     reader.Read(ref srcdata);
     reader.Read(ref srcbytesperline);
     reader.Read(ref srcformat);
     reader.Read(ref srccompressedformat);
     reader.Read(ref srcw);
     reader.Read(ref srch);
     reader.Read(ref inverted);
     reader.Read(ref miplevel);
 }
예제 #18
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref mode);
     reader.Read(ref profile);
 }
예제 #19
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref sampler);
     reader.Read(ref textureId);
 }
예제 #20
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref triangleFaceToCull);
 }
예제 #21
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref programId);
 }
예제 #22
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref name);
     reader.Read(ref value);
 }
예제 #23
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref sourceFactor);
     reader.Read(ref destFactor);
 }
예제 #24
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref depthMask);
     reader.Read(ref passCompareMode);
 }
예제 #25
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
     reader.Read(ref resultId);
 }
예제 #26
0
 public void Serialize(Amf3Reader reader)
 {
     reader.ReadObjectHeader(ClassDef);
 }