예제 #1
0
파일: Game.cs 프로젝트: hunj/NineChronicles
 protected override void OnApplicationQuit()
 {
     if (Mixpanel.IsInitialized())
     {
         Mixpanel.Track("Unity/Player Quit");
         Mixpanel.Flush();
     }
     _logsClient?.Dispose();
 }
예제 #2
0
 public void Dispose()
 {
     _cancellationTokenSource.Cancel();
     _client.Dispose();
 }