private void AloneGameScheduleChangeClose(AloneGameScheduleChangeCloseMsg msg) { SoundManager.Instance.PlaySound((int)SoundType.EFFECT_Clothes_Change, optionModel.MobileOption.effectVolume); UI.IDialog.RequestDialogExit <UI.AloneGameScheduleChangeDialog>(); }
private void AloneGameScheduleChangeClose(AloneGameScheduleChangeCloseMsg msg) { UI.IDialog.RequestDialogExit <UI.AloneGameScheduleChangeDialog>(); }