/// <summary> /// Exit button. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnNo(object sender, Almirante.Engine.Interface.MouseEventArgs e) { AlmiranteEngine.Stop(); }
/// <summary> /// Play button. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnYes(object sender, Almirante.Engine.Interface.MouseEventArgs e) { AlmiranteEngine.Scenes.PushClear <Connect>(); }
/// <summary> /// Play button. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnPlay(object sender, Almirante.Engine.Interface.MouseEventArgs e) { AlmiranteEngine.Scenes.Push <Enter>(); }