protected Farmer() : base() { Type = RoleType.Farmer; IsPlayable = true; AllowedAssets.Add(Crops.Template); CanBuyParcels = true; }
private Manufacturer() : base() { Type = RoleType.Manufacturer; IsPlayable = true; AllowedAssets.Add(Factory.Template); CanBuyParcels = true; }
private Developer() : base() { Type = RoleType.Developer; IsPlayable = true; AllowedAssets.Add(Houses.Template); CanBuyParcels = true; }