예제 #1
0
 protected Farmer() : base()
 {
     Type       = RoleType.Farmer;
     IsPlayable = true;
     AllowedAssets.Add(Crops.Template);
     CanBuyParcels = true;
 }
예제 #2
0
 private Manufacturer() : base()
 {
     Type       = RoleType.Manufacturer;
     IsPlayable = true;
     AllowedAssets.Add(Factory.Template);
     CanBuyParcels = true;
 }
예제 #3
0
 private Developer() : base()
 {
     Type = RoleType.Developer;
     IsPlayable = true;
     AllowedAssets.Add(Houses.Template);
     CanBuyParcels = true;
 }