internal void Timings() { _paused = false; Tick++; Tick10 = Tick % 10 == 0; Tick20 = Tick % 20 == 0; Tick60 = Tick % 60 == 0; Tick120 = Tick % 120 == 0; Tick180 = Tick % 180 == 0; Tick300 = Tick % 300 == 0; Tick600 = Tick % 600 == 0; Tick1800 = Tick % 1800 == 0; Tick3600 = Tick % 3600 == 0; if (Tick60) { if (Av.ExplosionCounter - 5 >= 0) { Av.ExplosionCounter -= 5; } else { Av.ExplosionCounter = 0; } } if (++SCount == 60) { SCount = 0; } if (++QCount == 15) { QCount = 0; } if (++AwakeCount == AwakeBuckets) { AwakeCount = 0; } if (++AsleepCount == AsleepBuckets) { AsleepCount = 0; } if (Count++ == 119) { Count = 0; UiBkOpacity = MyAPIGateway.Session.Config.UIBkOpacity; UiOpacity = MyAPIGateway.Session.Config.UIOpacity; UIHudOpacity = MyAPIGateway.Session.Config.HUDBkOpacity; CheckAdminRights(); if (IsServer && MpActive && (AuthLogging || ConnectedAuthors.Count > 0)) { AuthorDebug(); } if (IsServer && PbActivate && !PbApiInited) { Api.PbInit(); } if (HandlesInput && !ClientCheck && Tick > 1200) { if (IsClient) { if (ServerVersion != ModContext.ModName) { var message = $"::WeaponCore Version Mismatch:: Server:{ServerVersion} - Client:{ModContext.ModName} - Unexpected behavior may occur."; MyAPIGateway.Utilities.ShowNotification(message, 10000, "Red"); } } if (!string.IsNullOrEmpty(PlayerMessage)) { MyAPIGateway.Utilities.ShowNotification(PlayerMessage, 10000, "White"); } ClientCheck = true; } } LCount++; if (LCount == 129) { LCount = 0; } if (!GameLoaded) { if (FirstLoop) { if (!MiscLoaded) { MiscLoaded = true; } InitRayCast(); GameLoaded = true; if (LocalVersion) { Log.Line($"Local WeaponCore Detected"); } } else if (!FirstLoop) { FirstLoop = true; foreach (var t in AllDefinitions) { var name = t.Id.SubtypeName; if (name.Contains("Armor")) { var normalArmor = name.Contains("ArmorBlock") || name.Contains("HeavyArmor") || name.StartsWith("LargeRoundArmor") || name.Contains("BlockArmor"); var blast = !normalArmor && (name == "ArmorCenter" || name == "ArmorCorner" || name == "ArmorInvCorner" || name == "ArmorSide" || name.StartsWith("SmallArmor")); if (normalArmor || blast) { AllArmorBaseDefinitions.Add(t); if (blast || name.Contains("Heavy")) { HeavyArmorBaseDefinitions.Add(t); } } } else if (name.StartsWith("DSControl") || name.StartsWith("NPCControl") || name.StartsWith("Emitter") || name.StartsWith("NPCEmitter")) { CoreShieldBlockTypes.Add(t); } } } } if (!PlayersLoaded && KeenFuckery()) { PlayersLoaded = true; } }
internal void Timings() { _paused = false; Tick = (uint)(Session.ElapsedPlayTime.TotalMilliseconds * TickTimeDiv); Tick10 = Tick % 10 == 0; Tick20 = Tick % 20 == 0; Tick60 = Tick % 60 == 0; Tick120 = Tick % 120 == 0; Tick180 = Tick % 180 == 0; Tick300 = Tick % 300 == 0; Tick600 = Tick % 600 == 0; Tick1800 = Tick % 1800 == 0; Tick3600 = Tick % 3600 == 0; if (Tick60) { if (Av.ExplosionCounter - 5 >= 0) { Av.ExplosionCounter -= 5; } else { Av.ExplosionCounter = 0; } } if (++SCount == 60) { SCount = 0; } if (Count++ == 119) { Count = 0; UiBkOpacity = MyAPIGateway.Session.Config.UIBkOpacity; UiOpacity = MyAPIGateway.Session.Config.UIOpacity; CheckAdminRights(); } LCount++; if (LCount == 129) { LCount = 0; } if (!GameLoaded) { if (FirstLoop) { if (!MiscLoaded) { MiscLoaded = true; } InitRayCast(); GameLoaded = true; } else if (!FirstLoop) { FirstLoop = true; foreach (var t in AllDefinitions) { var name = t.Id.SubtypeName; var contains = name.Contains("BlockArmor"); if (contains) { AllArmorBaseDefinitions.Add(t); if (name.Contains("HeavyBlockArmor")) { HeavyArmorBaseDefinitions.Add(t); } } } } } if (!PlayersLoaded && KeenFuckery()) { PlayersLoaded = true; } if (ShieldMod && !ShieldApiLoaded && SApi.Load()) { ShieldApiLoaded = true; } }
internal void Timings() { _paused = false; Tick++; Tick10 = Tick % 10 == 0; Tick20 = Tick % 20 == 0; Tick60 = Tick % 60 == 0; Tick120 = Tick % 120 == 0; Tick180 = Tick % 180 == 0; Tick300 = Tick % 300 == 0; Tick600 = Tick % 600 == 0; Tick1800 = Tick % 1800 == 0; Tick3600 = Tick % 3600 == 0; if (Tick60) { if (Av.ExplosionCounter - 5 >= 0) { Av.ExplosionCounter -= 5; } else { Av.ExplosionCounter = 0; } } if (++SCount == 60) { SCount = 0; } if (++AwakeCount == AwakeBuckets) { AwakeCount = 0; } if (++AsleepCount == AsleepBuckets) { AsleepCount = 0; } if (Count++ == 119) { Count = 0; UiBkOpacity = MyAPIGateway.Session.Config.UIBkOpacity; UiOpacity = MyAPIGateway.Session.Config.UIOpacity; CheckAdminRights(); if (IsServer && MpActive && (AuthLogging || ConnectedAuthors.Count > 0)) { AuthorDebug(); } if (IsServer && PbActivate && !PbApiInited) { Api.PbInit(); } if (HandlesInput && !ClientCheck && Tick > 1200) { if (IsClient) { if (ServerVersion != ModContext.ModName) { var message = $"::WeaponCore Version Mismatch:: Server:{ServerVersion} - Client:{ModContext.ModName} - Unexpected behavior may occur."; MyAPIGateway.Utilities.ShowNotification(message, 10000, "Red"); } } if (!string.IsNullOrEmpty(PlayerMessage)) { MyAPIGateway.Utilities.ShowNotification(PlayerMessage, 10000, "White"); } ClientCheck = true; } } LCount++; if (LCount == 129) { LCount = 0; } if (!GameLoaded) { if (FirstLoop) { if (!MiscLoaded) { MiscLoaded = true; } InitRayCast(); GameLoaded = true; if (LocalVersion) { Log.Line($"Local WeaponCore Detected"); } } else if (!FirstLoop) { FirstLoop = true; foreach (var t in AllDefinitions) { var name = t.Id.SubtypeName; if (name.Contains("BlockArmor")) { AllArmorBaseDefinitions.Add(t); if (name.Contains("HeavyBlockArmor")) { HeavyArmorBaseDefinitions.Add(t); } } } } } if (!PlayersLoaded && KeenFuckery()) { PlayersLoaded = true; } if (ShieldMod && !ShieldApiLoaded && SApi.Load()) { ShieldApiLoaded = true; ShieldHash = MyStringHash.GetOrCompute("DefenseShield"); } if (WaterMod && !WaterApiLoaded && !Settings.ClientWaiting && WApi.Waters != null) { WaterApiLoaded = true; WApiReceiveData(); } }