public override void Write(BinaryWriter bw) { base.Write(bw); bw.Write(IsSuccessfull); bw.Write(QuestType); bw.Write(QuestDifficulty); bw.Write(QuestLength); bw.Write(Dungeon); bw.Write((int)PartyActionType); Names.Write(bw); Classes.Write(bw); Alive.Write(bw); }