public override void OnInspectorGUI() { DrawDefaultInspector(); AlignUI align = (AlignUI)target; align.CalculatePosition(); }
void Start() { _startPos = GetComponent<RectTransform> ().anchoredPosition; _parent = GetComponentInParent<AlignUI> (); _startSize = new Vector2 (GetComponent<RectTransform> ().rect.width, GetComponent<RectTransform> ().rect.height); }
void Start() { _startPos = GetComponent <RectTransform> ().anchoredPosition; _parent = GetComponentInParent <AlignUI> (); _startSize = new Vector2(GetComponent <RectTransform> ().rect.width, GetComponent <RectTransform> ().rect.height); }