private void Start() { alertsound = GameObject.Find("Alerted").GetComponent <AlertedSound> (); frogdeath = GameObject.Find("FrogDeath").GetComponent <FrogDeath> (); billiejump = GameObject.Find("Billie").GetComponent <JumpingCharacterController> (); m_Filter = new ContactFilter2D(); m_Filter.layerMask = groundedLayerMask; m_Filter.useLayerMask = true; m_Filter.useTriggers = false; groundCheckRadius = .1f; //col.size.x * .5f }
void Start() { awarenesssound = GameObject.Find("Awareness").GetComponent <AwarenessSound> (); alertsound = GameObject.Find("Alerted").GetComponent <AlertedSound> (); }