void Awake() { singleton = this; AlbotServer.AlbotNetworkManager.onClientLeft += OnClientLeft; AlbotServer.ConnectionManager.onPlayerJoined += OnPlayerJoined; }
public static void shutdownGameServer() { AlbotGameTerminator.onGameFinished(); }
void Awake() { singleton = this; AlbotServer.AlbotNetworkManager.onClientLeft += OnClientLeft; AlbotServer.ConnectionManager.onPlayerJoined += OnPlayerJoined; }
public static void shutdownGameServer() { AlbotGameTerminator.onGameFinished(); }