// Use this for initialization void Start (){ timePlugin = TimePlugin.GetInstance(); timePlugin.SetDebug(0); alarmPlugin = AlarmPlugin.GetInstance(); alarmPlugin.SetDebug(0); alarmPlugin.Init(); }
private void Awake() { AlarmPlugin.OnAlarmLoadComplete += OnAlarmLoadComplete; AlarmPlugin.OnAlarmLoadFail += OnAlarmLoadFail; timePlugin = TimePlugin.GetInstance(); timePlugin.SetDebug(0); alarmPlugin = AlarmPlugin.GetInstance(); alarmPlugin.SetDebug(0); alarmPlugin.EnableSound(true); alarmPlugin.EnableVibrate(true); alarmPlugin.Init(); }
// Use this for initialization void Start() { currentEvenList = new List<string>(); evenValuesInstance = this; alarmPlugin = AlarmPlugin.GetInstance(); alarmPlugin.SetDebug(0); alarmPlugin.Init(); }