private CSharp_AkTransform_SetOrientation__SWIG_0 ( IntPtr jarg1, IntPtr jarg2, IntPtr jarg3 ) : void | ||
jarg1 | IntPtr | |
jarg2 | IntPtr | |
jarg3 | IntPtr | |
리턴 | void |
public void SetOrientation(AkVector in_orientationFront, AkVector in_orientationTop) { AkSoundEnginePINVOKE.CSharp_AkTransform_SetOrientation__SWIG_0(swigCPtr, AkVector.getCPtr(in_orientationFront), AkVector.getCPtr(in_orientationTop)); }
public void SetOrientation(UnityEngine.Vector3 in_orientationFront, UnityEngine.Vector3 in_orientationTop) { AkSoundEnginePINVOKE.CSharp_AkTransform_SetOrientation__SWIG_0(swigCPtr, in_orientationFront, in_orientationTop); }